-Added sprites for fat hulks and fat lizardmen. Have fun with that, weirdos.

-New carrot in-tray sprites.
-Added define for bottle of adminordrazine and supporting code for injecting adminordrazine into plants. Basically for debugging, so I don't have to spend 10 minutes injecting plants with mutagen each time.
-Raised the passive species-mutation chance slightly. For real this time.
-Added sprites for red and yellow floorbots into aibots.dmi.
-New PDAs for the botanists and librarian. Sprites for cartridges for both too. (There's some work into a botany cartridge but it's commented out for now)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3498 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
d_h2005@yahoo.com
2012-04-23 20:51:23 +00:00
parent aaa194a7a3
commit 7ebdd0ee6e
10 changed files with 47 additions and 4 deletions
+10 -1
View File
@@ -2130,7 +2130,7 @@
reagents.add_reagent("blood", 20, data)
/obj/item/weapon/reagent_containers/glass/bottle/pacid
name = "Polytronic Acid Bottle"
name = "Polytrinic Acid Bottle"
desc = "A small bottle. Contains a small amount of Polytronic Acid"
icon = 'chemical.dmi'
icon_state = "bottle17"
@@ -2138,6 +2138,15 @@
..()
reagents.add_reagent("pacid", 30)
/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
name = "Adminordrazine Bottle"
desc = "A small bottle. Contains the liquid essence of the gods."
icon = 'drinks.dmi'
icon_state = "holyflask"
New()
..()
reagents.add_reagent("adminordrazine", 30)
/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone
name = "beaker"