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compiles, find and replace particle_effect and effect_system
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@@ -29,7 +29,7 @@
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var/obj/effect/decal/cleanable/blood/oil/streak = new(src.loc)
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streak.update_icon()
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else if(prob(10))
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var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
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var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
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s.set_up(3, 1, src)
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s.start()
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if(step_to(src, get_step(src, direction), 0))
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