compiles, find and replace particle_effect and effect_system

This commit is contained in:
uraniummeltdown
2017-11-04 20:16:01 +04:00
parent 5c4f4ec5e5
commit 7ed2c68ea7
120 changed files with 201 additions and 201 deletions
+1 -1
View File
@@ -523,7 +523,7 @@
if(water_level && prob(45)) //If there is water, there is a chance the cat will slip, Syndicat will spark like E-N when this happens
M.visible_message("[M.name] slipped and got soaked!", "You slipped and got soaked!")
if(istype(M, /mob/living/simple_animal/pet/cat/Syndi))
var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(3, 1, src)
s.start()
else //No water or didn't slip, get that fish!