compiles, find and replace particle_effect and effect_system

This commit is contained in:
uraniummeltdown
2017-11-04 20:16:01 +04:00
parent 5c4f4ec5e5
commit 7ed2c68ea7
120 changed files with 201 additions and 201 deletions
@@ -99,7 +99,7 @@
if(hasShocked)
return 0
hasShocked = 1
var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(5, 1, AM.loc)
s.start()
var/atom/target = get_edge_target_turf(AM, get_dir(src, get_step_away(AM, src)))
+1 -1
View File
@@ -202,7 +202,7 @@
A.dir = src.dir
playsound(get_turf(src), 'sound/weapons/emitter.ogg', 25, 1)
if(prob(35))
var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(5, 1, src)
s.start()
+1 -1
View File
@@ -41,7 +41,7 @@
/obj/singularity/narsie/large/attack_ghost(mob/dead/observer/user as mob)
makeNewConstruct(/mob/living/simple_animal/hostile/construct/harvester, user, null, 1)
new /obj/effect/effect/smoke/sleeping(user.loc)
new /obj/effect/particle_effect/smoke/sleeping(user.loc)
/obj/singularity/narsie/process()