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Merge pull request #13779 from Terilia/heacrabcyclefixing
Headcrab Cycle Fix
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@@ -31,8 +31,7 @@
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if(H.stat == DEAD || (!H.check_death_method() && H.health <= HEALTH_THRESHOLD_DEAD))
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Zombify(H)
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break
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var/cycles = 4
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if(cycles >= 4)
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if(times_fired % 4 == 0)
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for(var/mob/living/simple_animal/K in oview(src, 1)) //Only for corpse right next to/on same tile
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if(K.stat == DEAD || (!K.check_death_method() && K.health <= HEALTH_THRESHOLD_DEAD))
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visible_message("<span class='danger'>[src] consumes [K] whole!</span>")
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@@ -40,8 +39,6 @@
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health += 10
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qdel(K)
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break
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cycles = 0
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cycles++
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/mob/living/simple_animal/hostile/headcrab/OpenFire(atom/A)
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if(check_friendly_fire)
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@@ -93,7 +90,6 @@
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if(is_zombie)
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qdel(src)
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/mob/living/simple_animal/hostile/headcrab/handle_automated_speech() // This way they have different screams when attacking, sometimes. Might be seen as sphagetthi code though.
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if(speak_chance)
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if(rand(0,200) < speak_chance)
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@@ -106,7 +102,6 @@
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M.loc = get_turf(src)
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return ..()
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/mob/living/simple_animal/hostile/headcrab/update_icons()
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. = ..()
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if(is_zombie)
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