mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-01-11 18:11:35 +00:00
Added two new sprites for cyborgs to choose from. A new medborg one and a new cyborg one.
AI can also choose a new sprite for itself, the Yes-man one. Bodybags are now also added and 3 can be found in medbay. They are not entirely finished yet, but they will serve their purpose. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1874 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -82,6 +82,8 @@
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icon_state = "ai-u"
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else if(icontype == "Firewall")
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icon_state = "ai-magma"
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else if(icontype == "Funny")
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icon_state = "ai-yesman"
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else//(icontype == "Green")
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icon_state = "ai-wierd"
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@@ -71,6 +71,16 @@
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icon_state = "robot"
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modtype = "Stand"
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/* if("Hydroborg")
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module = new /obj/item/weapon/robot_module/hydroborg(src)
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hands.icon_state = "hydroborg"
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var/icontype = input("Select an icon!", "Robot", null, null) in list("Hydroborg")
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if(icontype== "Hydroborg")
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icon_state = "hydroborg"
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else if(icontype == "Kent")
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icon_state = "toiletbot"
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modtype = "Hydroborg"*/
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if("Service")
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module = new /obj/item/weapon/robot_module/butler(src)
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hands.icon_state = "service"
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@@ -99,6 +109,8 @@
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// icon_state = "MedBot"
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if(icontype == "Kent")
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icon_state = "toiletbot"
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else if(icontype == "Medbot")
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icon_state = "Medbot"
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else
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icon_state = "robot"
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modtype = "Med"
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@@ -113,6 +125,8 @@
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icon_state = "Security2"
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else if(icontype == "Robocop Red")
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icon_state = "Security3"
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else if(icontype == "Heavy Duty")
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icon_state = "secborg"
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else
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icon_state = "robot"
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modtype = "Sec"
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@@ -22,6 +22,9 @@
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/obj/item/weapon/robot_module/standard
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name = "standard robot module"
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/obj/item/weapon/robot_module/hydroborg
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name = "hydroponics robot module"
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/obj/item/weapon/robot_module/medical
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name = "medical robot module"
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@@ -61,7 +64,18 @@ obj/item/weapon/robot_module/syndicate
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src.modules += new /obj/item/weapon/crowbar(src)
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src.modules += new /obj/item/device/healthanalyzer(src)
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src.emag = new /obj/item/weapon/melee/energy/sword(src)
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/*
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/obj/item/weapon/robot_module/hydroborg/New()
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..()
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src.modules += new /obj/item/weapon/minihoe(src)
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src.modules += new /obj/item/weapon/pestspray(src)
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src.modules += new /obj/item/weapon/plantbgone(src)
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src.modules += new /obj/item/nutrient/rh(src)
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src.modules += new /obj/item/nutrient/l4z(src)
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src.modules += new /obj/item/weapon/rsp(src)
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src.modules += new /obj/item/device/analyzer/plant_analyzer(src)
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src.emag = new /obj/item/weapon/grown/deathnettle(src)
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*/
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/obj/item/weapon/robot_module/engineering/New()
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..()
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src.modules += new /obj/item/weapon/extinguisher(src)
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