Adds pod lock busters

The CE and the Armory now have specialized drills for stubborn pod
flying criminals.

Also fixes a few bugs and oversights
This commit is contained in:
IK3I
2016-05-14 22:07:23 -05:00
parent 007278a815
commit 7f3af0a1ca
2 changed files with 5 additions and 4 deletions
@@ -119,9 +119,8 @@
if(istype(the_target, /obj/spacepod))
var/obj/spacepod/S = the_target
if(S.pilot) //Just so we don't attack empty pods
for(var/mob/M in S.pilot)
if(CanAttack(M))
return 1
if(CanAttack(S.pilot))
return 1
if(isliving(the_target))
var/mob/living/L = the_target
var/faction_check = 0