mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
Adds pod lock busters
The CE and the Armory now have specialized drills for stubborn pod flying criminals. Also fixes a few bugs and oversights
This commit is contained in:
@@ -119,9 +119,8 @@
|
||||
if(istype(the_target, /obj/spacepod))
|
||||
var/obj/spacepod/S = the_target
|
||||
if(S.pilot) //Just so we don't attack empty pods
|
||||
for(var/mob/M in S.pilot)
|
||||
if(CanAttack(M))
|
||||
return 1
|
||||
if(CanAttack(S.pilot))
|
||||
return 1
|
||||
if(isliving(the_target))
|
||||
var/mob/living/L = the_target
|
||||
var/faction_check = 0
|
||||
|
||||
Reference in New Issue
Block a user