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Progress bars + Wall Rationalization
This commit does the following: - Ports progress bars from -tg- (tgstation/-tg-station#9921) - Refactors wall attackby code to make it 100% less insane; Instead of manually checking every little thing, it uses do_after, consequentially, making the new progress bars affect dealing with walls as well. Wall code makes a tiger sad.
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@@ -198,7 +198,7 @@ Thus, the two variables affect pump operation are set in New():
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return 1
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user << "<span class='notice'>You begin to unfasten \the [src]...</span>"
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if (do_after(user, 40))
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if (do_after(user, 40, target = src))
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user.visible_message( \
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"[user] unfastens \the [src].", \
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"<span class='notice'>You have unfastened \the [src].</span>", \
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