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removes table parts, adds table frames
table/woodentable -> table/wood tables are built by applying stacks to table frames altered table construction cleaned the code and increased obj_integrity of some tables and racks lowercased 'carpet'
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@@ -203,7 +203,7 @@
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NewTerrainFloors = /turf/simulated/floor/grass
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NewTerrainWalls = /turf/simulated/wall/mineral/sandstone
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NewTerrainChairs = /obj/structure/stool/bed/chair/wood/normal
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NewTerrainTables = /obj/structure/table/woodentable
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NewTerrainTables = /obj/structure/table/wood
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NewFlora = list(/obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fernybush, /obj/structure/flora/ausbushes/leafybush,
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/obj/structure/flora/ausbushes/grassybush, /obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/tree/palm, /mob/living/carbon/human/monkey,
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/obj/item/weapon/gun/projectile/bow, /obj/item/weapon/storage/backpack/quiver/full)
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