diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm index d10b4fb9c6c..844669ff039 100644 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm +++ b/code/game/gamemodes/malfunction/Malf_Modules.dm @@ -92,8 +92,6 @@ rcd light flash thingy on matter drain for(var/obj/machinery/door/D in airlocks) spawn() if(istype(D, /obj/machinery/door/airlock)) - if(D.z != 1) - continue AL = D if(AL.canAIControl() && !AL.stat) //Must be powered and have working AI wire. AL.locked = 0 //For airlocks that were bolted open.