From 7f7f9c6e0e9e591504f4dfc7699d4acd23dc3380 Mon Sep 17 00:00:00 2001 From: Silverplate <118299273+silverplatedelta@users.noreply.github.com> Date: Tue, 22 Oct 2024 05:32:57 -0400 Subject: [PATCH] Makes Plastitainum windows more resistant to large mobs (#27079) --- code/game/objects/structures/window.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 2ec5df54b85..e3d0dda6f83 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -780,6 +780,7 @@ glass_type = /obj/item/stack/sheet/plastitaniumglass smoothing_groups = list(SMOOTH_GROUP_SHUTTLE_PARTS, SMOOTH_GROUP_WINDOW_FULLTILE_PLASTITANIUM, SMOOTH_GROUP_PLASTITANIUM_WALLS) canSmoothWith = list(SMOOTH_GROUP_WINDOW_FULLTILE_PLASTITANIUM, SMOOTH_GROUP_SYNDICATE_WALLS, SMOOTH_GROUP_PLASTITANIUM_WALLS) + env_smash_level = ENVIRONMENT_SMASH_RWALLS //used in shuttles, same reason as above superconductivity = ZERO_HEAT_TRANSFER_COEFFICIENT /obj/structure/window/reinforced/clockwork