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no more runtimes
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@@ -35,15 +35,15 @@
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icon_living = const_type
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icon_state = const_type
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else
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name = "[ticker.mode.cultdat.get_name(const_type)] ([rand(1, 1000)])"
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real_name = ticker.mode.cultdat.get_name(const_type)
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icon_living = ticker.mode.cultdat.get_icon(const_type)
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icon_state = ticker.mode.cultdat.get_icon(const_type)
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name = "[ticker.cultdat.get_name(const_type)] ([rand(1, 1000)])"
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real_name = ticker.cultdat.get_name(const_type)
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icon_living = ticker.cultdat.get_icon(const_type)
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icon_state = ticker.cultdat.get_icon(const_type)
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for(var/spell in construct_spells)
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AddSpell(new spell(null))
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if(ticker.mode.cultdat.theme == "blood")
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if(ticker.cultdat.theme == "blood")
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updateglow()
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/mob/living/simple_animal/hostile/construct/examine(mob/user)
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