Merge pull request #539 from ZomgPonies/plasma

Plasmamen Softsuit Fixes
This commit is contained in:
Fox-McCloud
2015-03-08 20:31:44 -04:00
4 changed files with 19 additions and 38 deletions
+11 -30
View File
@@ -3,17 +3,15 @@
/obj/item/clothing/suit/space/eva/plasmaman
name = "plasmaman suit"
desc = "A special containment suit designed to protect a plasmaman's volatile body from outside exposure and quickly extinguish it in emergencies."
w_class = 3
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_casing,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank)
slowdown = 2
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 0)
slowdown = 0
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 20)
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
species_restricted = list("Plasmaman")
flags = STOPSPRESSUREDMAGE | PLASMAGUARD
pressure_resistance = 40 * ONE_ATMOSPHERE //we can't change, so some resistance is needed
icon_state = "plasmaman_suit"
item_state = "plasmaman_suit"
@@ -41,7 +39,6 @@
name = "plasmaman helmet"
desc = "A special containment helmet designed to protect a plasmaman's volatile body from outside exposure and quickly extinguish it in emergencies."
flags = STOPSPRESSUREDMAGE | PLASMAGUARD
pressure_resistance = 40 * ONE_ATMOSPHERE
species_restricted = list("Plasmaman")
icon_state = "plasmaman_helmet0"
@@ -64,6 +61,7 @@
else user.SetLuminosity(user.luminosity - brightness_on)
user.update_inv_head()
/obj/item/clothing/head/helmet/space/eva/plasmaman/pickup(mob/user)
if(on)
user.SetLuminosity(user.luminosity + brightness_on)
@@ -82,7 +80,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/assistant
name = "plasmaman assistant suit"
icon_state = "plasmamanAssistant_suit"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/assistant
name = "plasmaman assistant helmet"
@@ -92,29 +89,26 @@
/obj/item/clothing/suit/space/eva/plasmaman/atmostech
name = "plasmaman atmospheric suit"
icon_state = "plasmamanAtmos_suit"
armor = list(melee = 20, bullet = 0, laser = 0,energy = 0, bomb = 25, bio = 100, rad = 0)
armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0)
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
/obj/item/clothing/head/helmet/space/eva/plasmaman/atmostech
name = "plasmaman atmospheric helmet"
icon_state = "plasmamanAtmos_helmet0"
base_state = "plasmamanAtmos_helmet"
armor = list(melee = 20, bullet = 0, laser = 0,energy = 0, bomb = 25, bio = 100, rad = 0)
armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0)
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
/obj/item/clothing/suit/space/eva/plasmaman/engineer
name = "plasmaman engineer suit"
icon_state = "plasmamanEngineer_suit"
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
pressure_resistance = 200 * ONE_ATMOSPHERE
slowdown = 1
armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75)
/obj/item/clothing/head/helmet/space/eva/plasmaman/engineer
name = "plasmaman engineer helmet"
icon_state = "plasmamanEngineer_helmet0"
base_state = "plasmamanEngineer_helmet"
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
pressure_resistance = 200 * ONE_ATMOSPHERE
armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75)
/obj/item/clothing/suit/space/eva/plasmaman/engineer/ce
name = "plasmaman chief engineer suit"
@@ -133,7 +127,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/botanist
name = "plasmaman botanist suit"
icon_state = "plasmamanBotanist_suit"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/botanist
name = "plasmaman botanist helmet"
@@ -143,7 +136,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/chaplain
name = "plasmaman chaplain suit"
icon_state = "plasmamanChaplain_suit"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/chaplain
name = "plasmaman chaplain helmet"
@@ -153,7 +145,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/clown
name = "plasmaman clown suit"
icon_state = "plasmaman_Clown"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/clown
name = "plasmaman clown helmet"
@@ -163,7 +154,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/mime
name = "plasmaman mime suit"
icon_state = "plasmaman_Mime"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/mime
name = "plasmaman mime helmet"
@@ -173,7 +163,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/service
name = "plasmaman service suit"
icon_state = "plasmamanService_suit"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/service
name = "plasmaman service helmet"
@@ -183,7 +172,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/janitor
name = "plasmaman janitor suit"
icon_state = "plasmamanJanitor_suit"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/janitor
name = "plasmaman janitor helmet"
@@ -196,7 +184,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/cargo
name = "plasmaman cargo suit"
icon_state = "plasmamanCargo_suit"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/cargo
name = "plasmaman cargo helmet"
@@ -206,13 +193,13 @@
/obj/item/clothing/suit/space/eva/plasmaman/miner
name = "plasmaman miner suit"
icon_state = "plasmamanMiner_suit"
armor = list(melee = 30, bullet = 5, laser = 15,energy = 5, bomb = 30, bio = 100, rad = 20)
armor = list(melee = 40, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50)
/obj/item/clothing/head/helmet/space/eva/plasmaman/miner
name = "plasmaman miner helmet"
icon_state = "plasmamanMiner_helmet0"
base_state = "plasmamanMiner_helmet"
armor = list(melee = 30, bullet = 5, laser = 15,energy = 5, bomb = 30, bio = 100, rad = 20)
armor = list(melee = 40, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50)
// MEDSCI
@@ -220,7 +207,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/medical
name = "plasmaman medical suit"
icon_state = "plasmamanMedical_suit"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/medical
name = "plasmaman medical helmet"
@@ -230,7 +216,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/medical/paramedic
name = "plasmaman paramedic suit"
icon_state = "plasmaman_Paramedic"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/paramedic
name = "plasmaman paramedic helmet"
@@ -240,7 +225,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/medical/chemist
name = "plasmaman chemist suit"
icon_state = "plasmaman_Chemist"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/medical/chemist
name = "plasmaman chemist helmet"
@@ -259,7 +243,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/science
name = "plasmaman scientist suit"
icon_state = "plasmamanScience_suit"
slowdown = 1
/obj/item/clothing/head/helmet/space/eva/plasmaman/science
name = "plasmaman scientist helmet"
@@ -281,14 +264,13 @@
/obj/item/clothing/suit/space/eva/plasmaman/security
name = "plasmaman security suit"
icon_state = "plasmamanSecurity_suit"
slowdown = 1
armor = list(melee = 40, bullet = 15, laser = 35,energy = 5, bomb = 35, bio = 100, rad = 20)
armor = list(melee = 30, bullet = 15, laser = 30,energy = 10, bomb = 10, bio = 100, rad = 50)
/obj/item/clothing/head/helmet/space/eva/plasmaman/security
name = "plasmaman security helmet"
icon_state = "plasmamanSecurity_helmet0"
base_state = "plasmamanSecurity_helmet"
armor = list(melee = 40, bullet = 15, laser = 35,energy = 5, bomb = 35, bio = 100, rad = 20)
armor = list(melee = 30, bullet = 15, laser = 30,energy = 10, bomb = 10, bio = 100, rad = 50)
/obj/item/clothing/suit/space/eva/plasmaman/security/hos
name = "plasmaman head of security suit"
@@ -322,7 +304,6 @@
/obj/item/clothing/suit/space/eva/plasmaman/nuclear
name = "blood red plasmaman suit"
icon_state = "plasmaman_Nukeops"
slowdown = 1
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 60)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/gun,/obj/item/ammo_casing,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/restraints/handcuffs)
siemens_coefficient = 0.6
@@ -48,22 +48,22 @@
if("Chief Engineer")
suit=/obj/item/clothing/suit/space/eva/plasmaman/engineer/ce
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/engineer/ce
if("Atmospheric Technician")
if("Life Support Specialist")
suit=/obj/item/clothing/suit/space/eva/plasmaman/atmostech
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/atmostech
if("Warden","Detective","Security Officer")
if("Warden","Detective","Security Officer","Security Pod Pilot")
suit=/obj/item/clothing/suit/space/eva/plasmaman/security/
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security/
if("Head of Security")
if("Head of Security", "Magistrate")
suit=/obj/item/clothing/suit/space/eva/plasmaman/security/hos
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security/hos
if("Captain")
if("Captain", "Blueshield")
suit=/obj/item/clothing/suit/space/eva/plasmaman/security/captain
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security/captain
if("Head of Personnel")
if("Head of Personnel", "Nanotrasen Representative")
suit=/obj/item/clothing/suit/space/eva/plasmaman/security/hop
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/security/hop
if("Medical Doctor")
if("Medical Doctor","Brig Physician")
suit=/obj/item/clothing/suit/space/eva/plasmaman/medical
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/medical
if("Paramedic")
@@ -93,7 +93,7 @@
if("Janitor")
suit=/obj/item/clothing/suit/space/eva/plasmaman/janitor
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/janitor
if("Assistant")
if("Civilian", "Barber")
suit=/obj/item/clothing/suit/space/eva/plasmaman/assistant
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/assistant
if("Clown")