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Refactors the mind.original variable into non reference variables. Improving player mob GC (#17219)
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@@ -28,7 +28,7 @@
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if(mind)
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mind.transfer_to(O)
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O.mind.original = O
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O.mind.set_original_mob(O)
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else
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O.key = key
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@@ -81,7 +81,7 @@
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if(mind) //TODO
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mind.transfer_to(O)
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if(O.mind.assigned_role == "Cyborg")
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O.mind.original = O
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O.mind.set_original_mob(O)
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else if(mind && mind.special_role)
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O.mind.store_memory("In case you look at this after being borged, the objectives are only here until I find a way to make them not show up for you, as I can't simply delete them without screwing up round-end reporting. --NeoFite")
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else
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