Cere-station [100% free lag edition] (#19951)

* change da world

* compile, thanks

* Update cere.dmm

* Update cere.dmm

* ready for test

* use the proper name please

its CERE not ceres.

* stops shuttle from forcibly docking with podbay

* things are now different

Landmark update for job spawns.
More hardsuits in EVA, engi, and atmos.
Disaster counters properly added.
Vault is now more spooky.
Gamma armoury moved to below gulag shuttle.
Sleeping rooms replaced with arcade and swimming pool.
Captains ERP nest deleted.
Tcomms now looks like it was designed by a functional human being.
Mining doesn't need a weird glass box.
Shuffled docking ports at arrivals.
Windows are now reinforced windows.
Mr changs has arrived.

* disposals functions now

* now with 50% more air

* gamma armoury doesn't attempt to become one with gulag shuttle

* disposals net is airless, vault is enclosed in some rock

* standard number of escape pods

* slight fixes

* more bugfixes

* lighting fixes

* divided hallways, added psych office, more cams

* fire alarms, shutters, and fixes

* temporary DME edit to set cere as default map

* fixed shuttle runtime

* this compiles and runs locally, please CI

* fixes hidden double pipe

* more double pipes

* more vents and scrubbers, morgue body delivery

* tweaks to secbot pathing

* various QoL changes

* Medbay expansion, med+arrival maints expansion.

* the definitive air alarm update, and more!

* Departmental emergency EVA suits, signage, tweaks.

* 2 Cryodorms added (oops). Asteroid sound updates.

* Borg cryo, shutters correctly rotated.

* Supply shuttle edit. I like joining the map queue.

* minor fixes, grav gen isolation.

* minor fixes

* Disposal fixes, lighting adjustment

* SabreML feedback changes

* More minor fixes

* More fixes

* NSS Farragus

* (most) floors turn into asteroid sand, not spess

* reverted random file edit, fixed mr teeny

* minor fixes

* big bombs can breach asteroid areas

* Asteroid plating exists, did you know? I do now!

* camera network pass

* walls become sand too on destruction

* lighting pass

* implements feedback, dramatically reduces ores

* yeets ores entirely, sci break room added

* roundstart pads, more solars, bigger departures

* runtimes

* mining resistant rock

* variable names are important

* AoE KA doesnt affect rocks

* actually fix AoE stuff

* now with 1000% more bats

* no sandy cables, a brig exit chute, more head ssu

* mech drills are not pickaxes

* proc rename, perma window, faster sapce bridges

* Brig rework

* robotics changes

* More sci edits

* Rotayshun changes

* dme edit

* Delete cerestation.dm

begone, thot

* temp edit so it loads cere as default

* merge conflicts begone

* decal purge

* map repipe

* removes under-wall pipe adapters

* shuffled maint areas

* dirt purge

* longest bridge rework

* fixes

* PPI feedback

* kitchen does, in fact, need air

* permabrig tweaks

* restores cc changes

* merge part 2

* tag purge

* secret clown HQ got me shook

* SQUASHENING

* solar shuffle

* directional consoles

* remove TM edits due to rotation

* merge conflict part 2

* pod pilot deletion

* cold rock, window tint fixes, etc.

* further red rocks

* further tweaks

* more standardising

* robotics redo

* carpet time

* CI update for cere

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* more squash, corridor cam removal, etc.

* light switches

* minor fixes

* temp cere default

* FOODCART!

* fixes

* no airless no more

* space_hall

* compat pass 1

* make it work

* more changes

* slimmening

* air alarm tweak

* TM commit

* ci tests

* final CI changes?

* squash. squeeze, optimise

* wall vent

* disposals fix, more squeezing

* bugfixes

* false walls

* bedroom culling

* edits and fixes

* tweaks

* changes

* det window

* further tweaks

* Revert "TM commit"

This reverts commit 9e8814937f.

* More TM only changes reverted

* fixes smoothing with falsewalls

* denth changes

* the airlockenning

* cicicici

* CICICICI

* further tweaks

* further tweaks

* reverts weird sand behaviour code from ages ago

* oops

* universal adapter my beloathed

* nanomap moment

* webmap

* cere nanomap

* feedback updates

* updates

* airlock tweaks

* vents and tweaks

* solars moment

* triple APC fix

* south of where?

* airlock helpers

* disposal flap purge

* outpost monitor with actual real networks?

* tweakeroni

* fixes

* fixes

* tweaks

* fixes

* medbay improvements

* power and flaps

* changes

* aa changes

* fixes

* more fixeronies

* fixes!

* reversed

* chemicals

* chem tweaks

* fixes

* shuttle fixes

* holopad pass

* editseditsedits

* lightslightslights

* door

* /obj/machinery/computer/security/telescreen/entertainment

* sonic underground

* actual sonic reference

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* Tsrc

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
This commit is contained in:
S34N
2023-01-17 22:23:09 +00:00
committed by GitHub
co-authored by AffectedArc07 Charlie
parent dd032c451d
commit 802408a923
35 changed files with 159265 additions and 68 deletions
+28
View File
@@ -34,10 +34,38 @@
power_light = FALSE
outdoors = TRUE
ambientsounds = MINING_SOUNDS
sound_environment = SOUND_AREA_ASTEROID
flags = NONE
min_ambience_cooldown = 70 SECONDS
max_ambience_cooldown = 220 SECONDS
/area/mine/unexplored/cere/ai
name = "AI Asteroid"
/area/mine/unexplored/cere/cargo
name = "Cargo Asteroid"
/area/mine/unexplored/cere/civilian
name = "Civilian Asteroid"
/area/mine/unexplored/cere/command
name = "Command Asteroid"
/area/mine/unexplored/cere/docking
name = "Docking Asteroid"
/area/mine/unexplored/cere/engineering
name = "Engineering Asteroid"
/area/mine/unexplored/cere/medical
name = "Medical Asteroid"
/area/mine/unexplored/cere/research
name = "Research Asteroid"
/area/mine/unexplored/cere/orbiting
name = "Near Station Asteroids"
/area/mine/lobby
name = "Mining Station"
+132 -16
View File
@@ -681,6 +681,42 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "Waste Disposal"
icon_state = "disposals"
/area/maintenance/disposal/southwest
name = "South Western Disposals"
/area/maintenance/disposal/south
name = "Southern Disposals"
/area/maintenance/disposal/east
name = "Eastern Disposals"
/area/maintenance/disposal/northeast
name = "North Eastern Disposals"
/area/maintenance/disposal/north
name = "Northern Disposals"
/area/maintenance/disposal/northwest
name = "North Western Disposals"
/area/maintenance/disposal/west
name = "Western Disposals"
/area/maintenance/disposal/westalt
name = "Western Secondary Disposals"
/area/maintenance/disposal/external/southwest
name = "South-Western External Waste Belt"
/area/maintenance/disposal/external/southeast
name = "South-Eastern External Waste Belt"
/area/maintenance/disposal/external/east
name="Eastern External Waste Belt"
/area/maintenance/disposal/external/north
name = "Northern External Waste Belt"
/area/maintenance/genetics
name = "Genetics Maintenance"
icon_state = "asmaint"
@@ -730,17 +766,49 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "\improper Fore Primary Hallway"
icon_state = "hallF"
/area/hallway/primary/fore/west
name = "\improper Fore West Hallway"
/area/hallway/primary/fore/east
name = "\improper Fore East Hallway"
/area/hallway/primary/fore/north
name = "\improper Fore North Hallway"
/area/hallway/primary/fore/south
name = "\improper Fore South Hallway"
/area/hallway/primary/starboard
name = "\improper Starboard Primary Hallway"
icon_state = "hallS"
/area/hallway/primary/starboard/west
name = "\improper Starboard West Hallway"
/area/hallway/primary/starboard/east
name = "\improper Starboard East Hallway"
/area/hallway/primary/starboard/north
name = "\improper Starboard North Hallway"
/area/hallway/primary/starboard/south
name = "\improper Starboard South Hallway"
/area/hallway/primary/aft
name = "\improper Aft Primary Hallway"
icon_state = "hallA"
/area/hallway/primary/aft/west
name = "\improper Aft West Hallway"
/area/hallway/primary/aft/east
name = "\improper Aft East Hallway"
/area/hallway/primary/aft/north
name = "\improper Aft North Hallway"
/area/hallway/primary/aft/south
name = "\improper Aft South Hallway"
/area/hallway/primary/port
name = "\improper Port Primary Hallway"
@@ -752,6 +820,12 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
/area/hallway/primary/port/east
name = "\improper Port East Hallway"
/area/hallway/primary/port/north
name = "\improper Port North Hallway"
/area/hallway/primary/port/south
name = "\improper Port South Hallway"
/area/hallway/primary/central
name = "\improper Central Primary Hallway"
icon_state = "hallC"
@@ -764,6 +838,36 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
/area/hallway/primary/central/ne
/area/hallway/primary/central/sw
/area/hallway/primary/central/se
/area/hallway/spacebridge
sound_environment = SOUND_AREA_LARGE_ENCLOSED
icon_state = "hall_space"
/area/hallway/spacebridge/dockmed
name = "Docking-Medical Bridge"
/area/hallway/spacebridge/scidock
name = "Science-Docking Bridge"
/area/hallway/spacebridge/servsci
name = "Service-Science Bridge"
/area/hallway/spacebridge/serveng
name = "Service-Engineering Bridge"
/area/hallway/spacebridge/engmed
name = "Engineering-Medical Bridge"
/area/hallway/spacebridge/medcargo
name = "Medical-Cargo Bridge"
/area/hallway/spacebridge/cargocom
name = "Cargo-AI-Command Bridge"
/area/hallway/spacebridge/sercom
name = "Command-Service Bridge"
/area/hallway/spacebridge/comeng
name = "Command-Engineering Bridge"
/area/hallway/secondary/exit
name = "\improper Escape Shuttle Hallway"
@@ -894,26 +998,14 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
sound_environment = SOUND_AREA_SMALL_ENCLOSED
/area/crew_quarters/sleep
name = "\improper Dormitories"
name = "\improper Primary Cyrogenic Dormitories"
icon_state = "Sleep"
valid_territory = FALSE
/area/crew_quarters/sleep_male
name = "\improper Male Dorm"
/area/crew_quarters/sleep/secondary
name = "\improper Secondary Cyrogenic Dormitories"
icon_state = "Sleep"
/area/crew_quarters/sleep_male/toilet_male
name = "\improper Male Toilets"
icon_state = "toilet"
/area/crew_quarters/sleep_female
name = "\improper Female Dorm"
icon_state = "Sleep"
/area/crew_quarters/sleep_female/toilet_female
name = "\improper Female Toilets"
icon_state = "toilet"
/area/crew_quarters/locker
name = "\improper Locker Room"
icon_state = "locker"
@@ -993,6 +1085,9 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "\improper Clown's Office"
icon_state = "clown_office"
/area/clownoffice/secret
name = "\improper Top Secret Clown HQ"
/area/mimeoffice
name = "\improper Mime's Office"
icon_state = "mime_office"
@@ -1137,6 +1232,10 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon_state = "aft"
/area/solar/starboard
name = "\improper Starboard Solar Array"
icon_state = "ASsolars"
/area/solar/starboard/aft
name = "\improper Aft Starboard Solar Array"
icon_state = "ASsolars"
@@ -1149,6 +1248,10 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon_state = "FPctrl"
/area/maintenance/starboardsolar
name = "\improper Starboard Solar Maintenance"
icon_state = "ASctrl"
/area/maintenance/starboardsolar/aft
name = "\improper Aft Starboard Solar Maintenance"
icon_state = "ASctrl"
@@ -1160,7 +1263,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "\improper Fore Starboard Solar Maintenance"
icon_state = "FSctrl"
/area/assembly/chargebay
name = "\improper Mech Bay"
icon_state = "mechbay"
@@ -1187,6 +1289,18 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon_state = "teleporter"
ambientsounds = ENGINEERING_SOUNDS
/area/teleporter/quantum/security
name = "Security Quantum Pad"
/area/teleporter/quantum/docking
name = "Docking Quantum Pad"
/area/teleporter/quantum/science
name = "Science Quantum Pad"
/area/teleporter/quantum/cargo
name = "Cargo Quantum Pad"
/area/gateway
name = "\improper Gateway"
icon_state = "gateway"
@@ -1901,6 +2015,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon_state = "ai"
sound_environment = SOUND_AREA_LARGE_ENCLOSED
/area/turret_protected/aisat_interior/secondary
name = "\improper AI Satellite Secondary Antechamber"
//Misc