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Merge pull request #1869 from Markolie/fuckingglass
Ghost interaction update, voice changer fix, man up global confirmation
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@@ -846,10 +846,13 @@ var/list/admin_verbs_mentor = list(
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set category = "Admin"
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set name = "Man Up Global"
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set desc = "Tells everyone to man up and deal with it."
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var/confirm = alert("Are you sure you want to send the global message?", "Confirm Man Up Global", "Yes", "No")
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for (var/mob/T as mob in mob_list)
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T << "<br><center><span class='notice'><b><font size=4>Man up.<br> Deal with it.</font></b><br>Move on.</span></center><br>"
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T << 'sound/voice/ManUp1.ogg'
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if(confirm == "Yes")
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for (var/mob/T as mob in mob_list)
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T << "<br><center><span class='notice'><b><font size=4>Man up.<br> Deal with it.</font></b><br>Move on.</span></center><br>"
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T << 'sound/voice/ManUp1.ogg'
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log_admin("[key_name(usr)] told everyone to man up and deal with it.")
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message_admins("\blue [key_name_admin(usr)] told everyone to man up and deal with it.", 1)
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log_admin("[key_name(usr)] told everyone to man up and deal with it.")
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message_admins("\blue [key_name_admin(usr)] told everyone to man up and deal with it.", 1)
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@@ -110,6 +110,7 @@
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if(leaping)
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leaping = 0
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update_icons()
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update_canmove()
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@@ -7,11 +7,14 @@
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var/obj/item/weapon/r_store = null
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var/obj/item/weapon/l_store = null
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var/caste = ""
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var/alt_icon = 'icons/mob/alienleap.dmi' //used to switch between the two alien icon files.
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var/next_attack = 0
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var/pounce_cooldown = 0
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var/pounce_cooldown_time = 30
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update_icon = 1
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var/leap_on_click = 0
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var/custom_pixel_x_offset = 0 //for admin fuckery.
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var/custom_pixel_y_offset = 0
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//This is fine right now, if we're adding organ specific damage this needs to be updated
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/mob/living/carbon/alien/humanoid/New()
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@@ -336,4 +339,20 @@ In all, this is a lot like the monkey code. /N
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/mob/living/carbon/alien/humanoid/canBeHandcuffed()
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return 1
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return 1
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/mob/living/carbon/alien/humanoid/get_standard_pixel_y_offset(lying = 0)
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if(leaping)
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return -32
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else if(custom_pixel_y_offset)
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return custom_pixel_y_offset
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else
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return initial(pixel_y)
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/mob/living/carbon/alien/humanoid/get_standard_pixel_x_offset(lying = 0)
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if(leaping)
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return -32
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else if(custom_pixel_x_offset)
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return custom_pixel_x_offset
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else
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return initial(pixel_x)
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@@ -41,14 +41,20 @@
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icon_state = "alien[caste]_s"
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if(leaping)
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icon = 'icons/mob/alienleap.dmi'
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if(alt_icon == initial(alt_icon))
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var/old_icon = icon
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icon = alt_icon
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alt_icon = old_icon
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icon_state = "alien[caste]_leap"
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pixel_x = -32
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pixel_y = -32
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else if(icon == 'icons/mob/alienleap.dmi' && pixel_x == -32 && pixel_y == -32)
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icon = initial(icon)// ^ this looks odd, but in theory it will prevent the icon and pixel_xy from being reset unless it needs to be
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pixel_x = initial(pixel_x)
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pixel_y = initial(pixel_y)
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else
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if(alt_icon != initial(alt_icon))
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var/old_icon = icon
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icon = alt_icon
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alt_icon = old_icon
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pixel_x = get_standard_pixel_x_offset(lying)
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pixel_y = get_standard_pixel_y_offset(lying)
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/mob/living/carbon/alien/humanoid/regenerate_icons()
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..()
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@@ -27,7 +27,7 @@
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return emote(copytext(message,2))
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if(name != GetVoice())
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alt_name = "(as [get_id_name("Unknown")])"
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alt_name = " (as [get_id_name("Unknown")])"
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//parse the radio code and consume it
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if (message_mode)
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@@ -214,17 +214,13 @@
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continue
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var/obj/item/voice_changer/changer = locate() in gear
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if(changer && changer.active && changer.voice)
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return changer
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return changer.voice
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return 0
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/mob/living/carbon/human/GetVoice()
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var/voice_sub
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var/has_changer = HasVoiceChanger()
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if(has_changer)
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voice_sub = has_changer
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if(voice_sub)
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return voice_sub
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return has_changer
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if(mind && mind.changeling && mind.changeling.mimicing)
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return mind.changeling.mimicing
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if(GetSpecialVoice())
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@@ -936,4 +936,5 @@
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return initial(pixel_y)
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/mob/living/proc/spawn_dust()
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new /obj/effect/decal/cleanable/ash(loc)
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new /obj/effect/decal/cleanable/ash(loc)
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@@ -17,6 +17,11 @@
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else if (restrained() || lying || stat || stunned || weakened)
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return STATUS_UPDATE // update only (orange visibility)
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return STATUS_INTERACTIVE
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/mob/dead/observer/shared_nano_interaction()
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if(check_rights(R_ADMIN, 0, src))
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return STATUS_INTERACTIVE // Admins are more equal
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return STATUS_UPDATE // Ghosts can view updates
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/mob/living/silicon/ai/shared_nano_interaction()
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if(lacks_power())
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