Tech Shells

This commit is contained in:
Fox-McCloud
2014-11-30 06:36:31 -05:00
parent 581a91c34f
commit 805c638adf
6 changed files with 112 additions and 36 deletions

View File

@@ -276,8 +276,8 @@ datum/design/teleport_hub
req_tech = list("programming" = 3, "bluespace" = 5, "materials" = 4, "engineering" = 5)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/teleporter_hub
build_path = /obj/item/weapon/circuitboard/teleporter_hub
datum/design/telepad
name = "Circuit Design (Telepad Board)"
desc = "Allows for the construction of circuit boards used to build a Telepad."
@@ -285,8 +285,8 @@ datum/design/telepad
req_tech = list("programming" = 4, "bluespace" = 4, "materials" = 3, "engineering" = 3)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telesci_pad"
build_path = "/obj/item/weapon/circuitboard/telesci_pad"
datum/design/sleeper
name = "Circuit Design (Sleeper Board)"
desc = "Allows for the construction of circuit boards used to build a Sleeper."
@@ -295,7 +295,7 @@ datum/design/sleeper
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/sleeper"
datum/design/sleep_console
name = "Circuit Design (Sleeper Console)"
desc = "Allows for the construction of circuit boards used to build a Sleeper Console."
@@ -304,7 +304,7 @@ datum/design/sleep_console
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/sleep_console"
datum/design/bodyscanner
name = "Circuit Design (Body Scanner Board)"
desc = "Allows for the construction of circuit boards used to build a Body Scanner."
@@ -313,7 +313,7 @@ datum/design/bodyscanner
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/bodyscanner"
datum/design/sleep_console
name = "Circuit Design (Body Scanner Console)"
desc = "Allows for the construction of circuit boards used to build a Body Scanner Console."
@@ -322,7 +322,7 @@ datum/design/sleep_console
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/bodyscanner_console"
datum/design/cryotube
name = "Circuit Design (Cryotube Board)"
desc = "Allows for the construction of circuit boards used to build a Cryotube."
@@ -456,8 +456,8 @@ datum/design/comm_traffic
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/comm_traffic"
build_path = "/obj/item/weapon/circuitboard/comm_traffic"
datum/design/telesci_console
name = "Circuit Design (Telepad Control Console Board)"
desc = "Allows for the construction of circuit boards used to build a telescience console."
@@ -466,7 +466,7 @@ datum/design/telesci_console
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telesci_console"
datum/design/aifixer
name = "Circuit Design (AI Integrity Restorer)"
desc = "Allows for the construction of circuit boards used to build an AI Integrity Restorer."
@@ -735,7 +735,7 @@ datum/design/ripley_peri
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/ripley/peripherals"
// Odysseus
// Odysseus
datum/design/odysseus_main
name = "Circuit Design (\"Odysseus\" Central Control module)"
desc = "Allows for the construction of a \"Odysseus\" Central Control module."
@@ -754,7 +754,7 @@ datum/design/odysseus_peri
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/odysseus/peripherals"
// Gygax
// Gygax
datum/design/gygax_main
name = "Circuit Design (\"Gygax\" Central Control module)"
desc = "Allows for the construction of a \"Gygax\" Central Control module."
@@ -782,7 +782,7 @@ datum/design/gygax_targ
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/gygax/targeting"
// Durand
// Durand
datum/design/durand_main
name = "Circuit Design (\"Durand\" Central Control module)"
desc = "Allows for the construction of a \"Durand\" Central Control module."
@@ -810,7 +810,7 @@ datum/design/durand_targ
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/durand/targeting"
// Phazon
// Phazon
datum/design/phazon_main
name = "Exosuit Design (\"Phazon\" Central Control module)"
desc = "Allows for the construction of a \"Phazon\" Central Control module."
@@ -836,9 +836,9 @@ datum/design/phazon_targ
req_tech = list("programming" = 5, "magnets" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/phazon/targeting
// H.O.N.K.
build_path = /obj/item/weapon/circuitboard/mecha/phazon/targeting
// H.O.N.K.
datum/design/honker_main
name = "Circuit Design (\"H.O.N.K\" Central Control module)"
desc = "Allows for the construction of a \"H.O.N.K\" Central Control module."
@@ -865,8 +865,8 @@ datum/design/honker_targ
build_type = IMPRINTER
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/honker/targeting"
// Space pod
// Space pod
/datum/design/spacepod_main
name = "Circuit Design (Space Pod Mainboard)"
desc = "Allows for the construction of a Space Pod mainboard."
@@ -874,8 +874,8 @@ datum/design/honker_targ
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/pod
build_path = /obj/item/weapon/circuitboard/mecha/pod
////////////////////////////////////////
/////////// Mecha Equpment /////////////
////////////////////////////////////////
@@ -1367,7 +1367,7 @@ datum/design/smes
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/smes
datum/design/thermomachine
name = "Freezer/Heater Board"
desc = "The circuit board for a freezer/heater."
@@ -1385,7 +1385,7 @@ datum/design/biogenerator
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/biogenerator
datum/design/hydroponics
name = "Hydroponics Tray Board"
desc = "The circuit board for a hydroponics tray."
@@ -1394,7 +1394,7 @@ datum/design/hydroponics
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/hydroponics
datum/design/microwave
name = "Microwave Board"
desc = "The circuit board for a microwave."
@@ -1484,7 +1484,7 @@ datum/design/cyborgrecharger
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/cyborgrecharger"
datum/design/mech_recharger
name = "Mech Bay Recharger Board"
desc = "The circuit board for a Mech Bay Recharger."
@@ -1493,7 +1493,7 @@ datum/design/mech_recharger
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mech_recharger"
datum/design/vendor
name = "Vendor Board"
desc = "The circuit board for a Vendor."
@@ -1502,7 +1502,7 @@ datum/design/vendor
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/vendor"
/////////////////////////////////////////
////////////Power Stuff//////////////////
/////////////////////////////////////////
@@ -1835,6 +1835,15 @@ datum/design/stunshell
materials = list("$metal" = 4000)
build_path = "/obj/item/ammo_casing/shotgun/stunshell"
datum/design/techshell
name = "Unloaded Technological Shotshell"
desc = "A high-tech shotgun shell which can be loaded with materials to produce unique effects."
id = "techshotshell"
req_tech = list("combat" = 3, "materials" = 3, "powerstorage" = 4, "magnets" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 1000, "$glass" = 200, "$silver" = 300)
build_path = "/obj/item/ammo_casing/shotgun/techshell"
datum/design/xray
name = "Xray Laser Gun"
desc = "Not quite as menacing as it sounds"
@@ -2035,8 +2044,8 @@ datum/design/magboots
req_tech = list("materials" = 4, "magnets" = 4, "engineering" = 5)
build_type = PROTOLATHE
materials = list("$metal" = 4500, "$silver" = 1500, "$gold" = 2500)
build_path = /obj/item/clothing/shoes/magboots
build_path = /obj/item/clothing/shoes/magboots
datum/design/miningblueprint1
name = "Mining Schematic Disk Version 1"
desc = "Contains the schematics for a new range of Pickaxes."
@@ -2085,7 +2094,7 @@ datum/design/telepad_beacon
build_type = PROTOLATHE
materials = list ("$metal" = 2000, "$glass" = 1750, "$silver" = 500)
build_path = "/obj/item/device/telepad_beacon"
datum/design/bag_holding
name = "Bag of Holding"
desc = "A backpack that opens into a localized pocket of Blue Space."
@@ -2095,7 +2104,7 @@ datum/design/bag_holding
materials = list("$gold" = 3000, "$diamond" = 1500, "$uranium" = 250)
reliability_base = 80
build_path = "/obj/item/weapon/storage/backpack/holding"
datum/design/bluespace_crystal
name = "Artificial Bluespace Crystal"
desc = "A small blue crystal with mystical properties."
@@ -2105,7 +2114,7 @@ datum/design/bluespace_crystal
materials = list("$gold" = 1500, "$diamond" = 3000, "$plasma" = 1500)
reliability_base = 100
build_path = "/obj/item/bluespace_crystal/artificial"
datum/design/telesci_sps
name = "SPS Device"
desc = "A device that can track its position at all times."
@@ -2135,8 +2144,8 @@ datum/design/health_hud_night
req_tech = list("biotech" = 4, "magnets" = 5)
build_type = PROTOLATHE
materials = list("$metal" = 200, "$glass" = 200, "$uranium" = 1000, "$silver" = 250)
build_path = /obj/item/clothing/glasses/hud/health/night
build_path = /obj/item/clothing/glasses/hud/health/night
datum/design/security_hud
name = "Security HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status."
@@ -2154,7 +2163,7 @@ datum/design/security_hud_night
build_type = PROTOLATHE
materials = list("$metal" = 200, "$glass" = 200, "$uranium" = 1000, "$gold" = 350)
build_path = /obj/item/clothing/glasses/hud/security/night
/////////////////////////////////////////
//////////////////Test///////////////////
/////////////////////////////////////////