diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index 1a3effc11a5..2c082b39e09 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -166,6 +166,11 @@ build_path = "/obj/machinery/computer/telecomms/server" origin_tech = "programming=3" +/obj/item/weapon/circuitboard/comm_traffic + name = "Circuitboard (Telecommunications Traffic Control)" + build_path = "/obj/machinery/computer/telecomms/traffic" + origin_tech = "programming=3" + /obj/item/weapon/circuitboard/curefab name = "Circuit board (Cure fab)" build_path = "/obj/machinery/computer/curer" diff --git a/code/game/machinery/telecomms/traffic_control.dm b/code/game/machinery/telecomms/traffic_control.dm index edfafdf7371..283418fe494 100644 --- a/code/game/machinery/telecomms/traffic_control.dm +++ b/code/game/machinery/telecomms/traffic_control.dm @@ -211,7 +211,7 @@ user << "\blue The broken glass falls out." var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc ) new /obj/item/weapon/shard( src.loc ) - var/obj/item/weapon/circuitboard/comm_server/M = new /obj/item/weapon/circuitboard/comm_server( A ) + var/obj/item/weapon/circuitboard/comm_traffic/M = new /obj/item/weapon/circuitboard/comm_traffic( A ) for (var/obj/C in src) C.loc = src.loc A.circuit = M @@ -222,7 +222,7 @@ else user << "\blue You disconnect the monitor." var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc ) - var/obj/item/weapon/circuitboard/comm_server/M = new /obj/item/weapon/circuitboard/comm_server( A ) + var/obj/item/weapon/circuitboard/comm_traffic/M = new /obj/item/weapon/circuitboard/comm_traffic( A ) for (var/obj/C in src) C.loc = src.loc A.circuit = M diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm index 9e23686d920..2f925c7846a 100644 --- a/code/game/objects/items/weapons/flamethrower.dm +++ b/code/game/objects/items/weapons/flamethrower.dm @@ -106,6 +106,7 @@ if(isigniter(W)) var/obj/item/device/assembly/igniter/I = W if(I.secured) return 0 + if(src.igniter) return user.remove_from_mob(I) I.loc = src igniter = I