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Adds action figures
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@@ -19,6 +19,7 @@
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* Mini Gibber
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* Toy xeno
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* Toy chainsaws
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* Action Figures
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*/
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@@ -1429,7 +1430,7 @@ obj/item/toy/cards/deck/syndicate/black
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throw_range = 20
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wieldsound = 'sound/weapons/chainsawstart.ogg'
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attack_verb = list("sawed", "cut", "hacked", "carved", "cleaved", "butchered", "felled", "timbered")
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/obj/item/weapon/twohanded/toy/chainsaw/update_icon()
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if(wielded)
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icon_state = "chainsaw[wielded]"
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@@ -1442,3 +1443,237 @@ obj/item/toy/cards/deck/syndicate/black
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else
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playsound(loc, "swing_hit", 50, 1, -1)
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..()
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/*
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* Action Figures
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*/
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/obj/item/toy/figure
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name = "Non-Specific Action Figure action figure"
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desc = "A \"Space Life\" brand... wait, what the hell is this thing?"
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icon = 'icons/obj/toy.dmi'
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icon_state = "nuketoy"
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var/cooldown = 0
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var/toysay = "What the fuck did you do?"
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/obj/item/toy/figure/attack_self(mob/user as mob)
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if( cooldown < world.time )
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cooldown = (world.time + 30) //3 second cooldown
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user << "<span class='notice'>The [src] says \"[toysay]\".</span>"
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playsound(user, 'sound/machines/click.ogg', 20, 1)
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/obj/item/toy/figure/cmo
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name = "Chief Medical Officer action figure"
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desc = "A \"Space Life\" brand Chief Medical Officer action figure."
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icon_state = "cmo"
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toysay = "Suit sensors!"
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/obj/item/toy/figure/assistant
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name = "Assistant action figure"
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desc = "A \"Space Life\" brand Assistant action figure."
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icon_state = "assistant"
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toysay = "Grey tide world wide!"
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/obj/item/toy/figure/atmos
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name = "Atmospheric Technician action figure"
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desc = "A \"Space Life\" brand Atmospheric Technician action figure."
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icon_state = "atmos"
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toysay = "Glory to Atmosia!"
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/obj/item/toy/figure/bartender
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name = "Bartender action figure"
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desc = "A \"Space Life\" brand Bartender action figure."
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icon_state = "bartender"
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toysay = "Wheres my monkey?"
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/obj/item/toy/figure/borg
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name = "Cyborg action figure"
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desc = "A \"Space Life\" brand Cyborg action figure."
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icon_state = "borg"
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toysay = "I. LIVE. AGAIN."
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/obj/item/toy/figure/botanist
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name = "Botanist action figure"
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desc = "A \"Space Life\" brand Botanist action figure."
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icon_state = "botanist"
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toysay = "Dude, I see colors..."
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/obj/item/toy/figure/captain
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name = "Captain action figure"
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desc = "A \"Space Life\" brand Captain action figure."
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icon_state = "captain"
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toysay = "Crew, the Nuke Disk is safely up my ass."
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/obj/item/toy/figure/cargotech
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name = "Cargo Technician action figure"
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desc = "A \"Space Life\" brand Cargo Technician action figure."
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icon_state = "cargotech"
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toysay = "For Cargonia!"
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/obj/item/toy/figure/ce
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name = "Chief Engineer action figure"
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desc = "A \"Space Life\" brand Chief Engineer action figure."
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icon_state = "ce"
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toysay = "Wire the solars!"
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/obj/item/toy/figure/chaplain
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name = "Chaplain action figure"
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desc = "A \"Space Life\" brand Chaplain action figure."
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icon_state = "chaplain"
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toysay = "Gods make me a killing machine please!"
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/obj/item/toy/figure/chef
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name = "Chef action figure"
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desc = "A \"Space Life\" brand Chef action figure."
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icon_state = "chef"
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toysay = "I swear it's not human meat."
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/obj/item/toy/figure/chemist
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name = "Chemist action figure"
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desc = "A \"Space Life\" brand Chemist action figure."
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icon_state = "chemist"
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toysay = "Get your pills!"
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/obj/item/toy/figure/clown
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name = "Clown action figure"
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desc = "A \"Space Life\" brand Clown action figure."
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icon_state = "clown"
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toysay = "Honk!"
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/obj/item/toy/figure/ian
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name = "Ian action figure"
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desc = "A \"Space Life\" brand Ian action figure."
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icon_state = "ian"
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toysay = "Arf!"
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/obj/item/toy/figure/detective
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name = "Detective action figure"
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desc = "A \"Space Life\" brand Detective action figure."
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icon_state = "detective"
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toysay = "This airlock has grey jumpsuit and insulated glove fibers on it."
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/obj/item/toy/figure/dsquad
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name = "Death Squad Officer action figure"
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desc = "A \"Space Life\" brand Death Squad Officer action figure."
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icon_state = "dsquad"
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toysay = "Eliminate all threats!"
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/obj/item/toy/figure/engineer
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name = "Engineer action figure"
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desc = "A \"Space Life\" brand Engineer action figure."
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icon_state = "engineer"
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toysay = "Oh god, the singularity is loose!"
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/obj/item/toy/figure/geneticist
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name = "Geneticist action figure"
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desc = "A \"Space Life\" brand Geneticist action figure."
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icon_state = "geneticist"
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toysay = "I'm not qualified for this job."
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/obj/item/toy/figure/hop
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name = "Head of Personel action figure"
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desc = "A \"Space Life\" brand Head of Personel action figure."
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icon_state = "hop"
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toysay = "Giving out all access!"
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/obj/item/toy/figure/hos
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name = "Head of Security action figure"
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desc = "A \"Space Life\" brand Head of Security action figure."
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icon_state = "hos"
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toysay = "I'm here to win, anything else is secondary."
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/obj/item/toy/figure/qm
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name = "Quartermaster action figure"
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desc = "A \"Space Life\" brand Quartermaster action figure."
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icon_state = "qm"
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toysay = "Hail Cargonia!"
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/obj/item/toy/figure/janitor
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name = "Janitor action figure"
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desc = "A \"Space Life\" brand Janitor action figure."
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icon_state = "janitor"
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toysay = "Look at the signs, you idiot."
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/obj/item/toy/figure/lawyer
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name = "Lawyer action figure"
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desc = "A \"Space Life\" brand Lawyer action figure."
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icon_state = "lawyer"
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toysay = "My client is a dirty traitor!"
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/obj/item/toy/figure/librarian
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name = "Librarian action figure"
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desc = "A \"Space Life\" brand Librarian action figure."
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icon_state = "librarian"
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toysay = "One day while..."
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/obj/item/toy/figure/md
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name = "Medical Doctor action figure"
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desc = "A \"Space Life\" brand Medical Doctor action figure."
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icon_state = "md"
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toysay = "The patient is already dead!"
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/obj/item/toy/figure/mime
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name = "Mime action figure"
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desc = "A \"Space Life\" brand Mime action figure."
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icon_state = "mime"
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toysay = "..."
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/obj/item/toy/figure/miner
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name = "Shaft Miner action figure"
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desc = "A \"Space Life\" brand Shaft Miner action figure."
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icon_state = "miner"
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toysay = "Oh god it's eating my intestines!"
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/obj/item/toy/figure/ninja
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name = "Ninja action figure"
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desc = "A \"Space Life\" brand Ninja action figure."
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icon_state = "ninja"
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toysay = "Oh god! Stop shooting, I'm friendly!"
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/obj/item/toy/figure/wizard
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name = "Wizard action figure"
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desc = "A \"Space Life\" brand Wizard action figure."
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icon_state = "wizard"
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toysay = "Ei Nath!"
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/obj/item/toy/figure/rd
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name = "Research Director action figure"
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desc = "A \"Space Life\" brand Research Director action figure."
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icon_state = "rd"
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toysay = "Blowing all of the borgs!"
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/obj/item/toy/figure/roboticist
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name = "Roboticist action figure"
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desc = "A \"Space Life\" brand Roboticist action figure."
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icon_state = "roboticist"
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toysay = "He asked to be borged!"
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/obj/item/toy/figure/scientist
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name = "Scientist action figure"
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desc = "A \"Space Life\" brand Scientist action figure."
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icon_state = "scientist"
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toysay = "Someone else must have made those bombs!"
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/obj/item/toy/figure/syndie
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name = "Nuclear Operative action figure"
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desc = "A \"Space Life\" brand Nuclear Operative action figure."
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icon_state = "syndie"
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toysay = "Get that fucking disk!"
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/obj/item/toy/figure/secofficer
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name = "Security Officer action figure"
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desc = "A \"Space Life\" brand Security Officer action figure."
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icon_state = "secofficer"
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toysay = "I am the law!"
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/obj/item/toy/figure/virologist
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name = "Virologist action figure"
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desc = "A \"Space Life\" brand Virologist action figure."
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icon_state = "virologist"
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toysay = "The cure is potassium!"
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/obj/item/toy/figure/warden
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name = "Warden action figure"
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desc = "A \"Space Life\" brand Warden action figure."
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icon_state = "warden"
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toysay = "Execute him for breaking in!"
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