Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4

This commit is contained in:
Markolie
2015-03-08 19:05:36 +01:00
parent b8b0fd13b8
commit 80a560d291
16 changed files with 31 additions and 31 deletions

View File

@@ -156,7 +156,7 @@
blacklist = null
whitelist = list(/obj/item/weapon/tank,/obj/item/weapon/reagent_containers,
/obj/item/stack/medical,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/gun/syringe,
/obj/item/weapon/plastique,/obj/item/weapon/grenade,/obj/item/ammo_box,
/obj/item/weapon/c4,/obj/item/weapon/grenade,/obj/item/ammo_box,
/obj/item/weapon/gun/grenadelauncher,/obj/item/weapon/flamethrower, /obj/item/weapon/lighter,
/obj/item/weapon/match,/obj/item/weapon/weldingtool)
@@ -258,7 +258,7 @@
whitelist = list(/obj/item/weapon/banhammer,/obj/item/weapon/sord,/obj/item/weapon/butch,/obj/item/weapon/claymore,/obj/item/weapon/holo/esword,
/obj/item/weapon/flamethrower,/obj/item/weapon/grenade,/obj/item/weapon/gun,/obj/item/weapon/hatchet,/obj/item/weapon/katana,
/obj/item/weapon/kitchenknife,/obj/item/weapon/melee,/obj/item/weapon/nullrod,/obj/item/weapon/pickaxe,/obj/item/weapon/twohanded,
/obj/item/weapon/plastique,/obj/item/weapon/scalpel,/obj/item/weapon/shield,/obj/item/weapon/grown/deathnettle)
/obj/item/weapon/c4,/obj/item/weapon/scalpel,/obj/item/weapon/shield,/obj/item/weapon/grown/deathnettle)
/datum/cargoprofile/tools
name = "Devices & Tools"

View File

@@ -533,7 +533,7 @@ var/list/uplink_items = list()
/datum/uplink_item/device_tools/plastic_explosives
name = "Composition C-4"
desc = "C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls or connect a signaler to its wiring to make it remotely detonable. It has a modifiable timer with a minimum setting of 10 seconds."
item = /obj/item/weapon/plastique
item = /obj/item/weapon/c4
cost = 1
/datum/uplink_item/device_tools/powersink

View File

@@ -18,15 +18,15 @@ var/const/WIRE_EXPLODE = 1
explode()
/datum/wires/explosive/plastic
holder_type = /obj/item/weapon/plastique
holder_type = /obj/item/weapon/c4
/datum/wires/explosive/plastic/CanUse(var/mob/living/L)
var/obj/item/weapon/plastique/P = holder
var/obj/item/weapon/c4/P = holder
if(P.open_panel)
return 1
return 0
/datum/wires/explosive/plastic/explode()
var/obj/item/weapon/plastique/P = holder
var/obj/item/weapon/c4/P = holder
P.explode(get_turf(P))