Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4

This commit is contained in:
Markolie
2015-03-08 19:05:36 +01:00
parent b8b0fd13b8
commit 80a560d291
16 changed files with 31 additions and 31 deletions
+1 -1
View File
@@ -812,7 +812,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
sec_briefcase.contents += new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow
sec_briefcase.contents += new /obj/item/weapon/gun/projectile/revolver/mateba
sec_briefcase.contents += new /obj/item/ammo_box/a357
sec_briefcase.contents += new /obj/item/weapon/plastique
sec_briefcase.contents += new /obj/item/weapon/c4
M.equip_to_slot_or_del(sec_briefcase, slot_l_hand)
var/obj/item/device/pda/heads/pda = new(M)
+1 -1
View File
@@ -146,7 +146,7 @@ var/global/sent_strike_team = 0
equip_to_slot_or_del(new /obj/item/weapon/storage/box/flashbangs(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_in_backpack)
if (!leader_selected)
equip_to_slot_or_del(new /obj/item/weapon/plastique(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/c4(src), slot_in_backpack)
else
equip_to_slot_or_del(new /obj/item/weapon/pinpointer(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/disk/nuclear(src), slot_in_backpack)
@@ -151,10 +151,10 @@ var/global/sent_syndicate_strike_team = 0
equip_to_slot_or_del(new /obj/item/ammo_box/magazine/m45(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/regular(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/plastique(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/c4(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_in_backpack)
if (!syndicate_leader_selected)
equip_to_slot_or_del(new /obj/item/weapon/plastique(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/c4(src), slot_in_backpack)
equip_to_slot_or_del(new /obj/item/weapon/card/emag(src), slot_in_backpack)
else
equip_to_slot_or_del(new /obj/item/weapon/pinpointer(src), slot_in_backpack)