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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-17 18:13:34 +01:00
Fix for Cyborg lockdown and MMI's not spawning.
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@@ -310,7 +310,7 @@
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src << "\red <B>Killswitch Activated"
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killswitch = 0
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spawn(5)
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gib(src)
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gib()
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process_locks()
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if(weapon_lock)
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@@ -213,7 +213,7 @@
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flick("flash", flash)
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/*
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if (stat == 2 && client)
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gib(1)
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gib()
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return
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else if (stat == 2 && !client)
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@@ -225,7 +225,7 @@
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if (stat != 2)
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adjustBruteLoss(100)
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adjustFireLoss(100)
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gib(1)
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gib()
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return
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if(2.0)
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if (stat != 2)
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@@ -160,6 +160,7 @@
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return
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if(Process_Grab()) return
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if(!mob.canmove) return
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//Making mob movememnt changes instant.
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if(mob.paralysis || mob.stunned || mob.resting || mob.weakened || mob.buckled || (mob.changeling && mob.changeling.changeling_fakedeath))
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