New DNA mutation system: see http://tgstation13.pretentiousfool.com/phpBB3/viewtopic.php?f=7&t=5584 (the code that makes this actually work has been commented out, it will be implemented maybe sometime soon)

Fixed some spelling and grammar errors.

Tweaked the cost of Large Energy Crossbow designs.

Fixed a bug where people would generate two manifest entries when they late-joined. Annoying as fuck.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1966 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2011-08-02 01:35:44 +00:00
parent dd645687de
commit 80d4e405b9
14 changed files with 252 additions and 13 deletions
+5
View File
@@ -146,6 +146,8 @@
#define CLOWN 16
#define FAT 32
#define HUSK 64 //changeling-drained
#define LASER 128
#define HEAL 256
// channel numbers for power
@@ -191,3 +193,6 @@ var/const
var/list/accessable_z_levels = list("1" = 10, "3" = 15, "4" = 60, "5" = 15) //This list contains the z-level numbers which can be accessed via space travel and the percentual chances to get there. (Exceptions: extended, sandbox and nuke) -Errorage
#define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE))))
var/list/global_mutations = list() // list of hidden mutation things