diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 96f89935f6d..dedba26bb68 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -40,7 +40,7 @@ var/randomspread = 1 var/unique_rename = TRUE //allows renaming with a pen - var/unique_reskin = TRUE //allows one-time reskinning + var/unique_reskin = FALSE //allows one-time reskinning var/current_skin = null //the skin choice if we had a reskin var/list/options = list() diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm index c715ba966dd..c5bf8a131bb 100644 --- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm +++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm @@ -6,7 +6,6 @@ ammo_type = list(/obj/item/ammo_casing/energy/kinetic) cell_type = /obj/item/stock_parts/cell/emproof needs_permit = 0 - unique_rename = 1 origin_tech = "combat=3;powerstorage=3;engineering=3" weapon_weight = WEAPON_LIGHT can_flashlight = 1 diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 01f7234b8fa..1e156ec612d 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -102,7 +102,7 @@ suppressed = 1 ammo_type = list(/obj/item/ammo_casing/energy/bolt) weapon_weight = WEAPON_LIGHT - unique_rename = 0 + unique_rename = FALSE overheat_time = 20 holds_charge = TRUE unique_frequency = TRUE diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index fa7c569a761..aa365767223 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -92,8 +92,7 @@ name = ".38 Mars Special" icon_state = "detective" mag_type = /obj/item/ammo_box/magazine/internal/cylinder/rev38 - unique_rename = 1 - unique_reskin = 1 + unique_reskin = TRUE /obj/item/gun/projectile/revolver/detective/New() ..() @@ -343,8 +342,7 @@ fire_sound = 'sound/weapons/gunshots/gunshot_shotgun.ogg' sawn_desc = "Omar's coming!" can_holster = FALSE - unique_rename = 1 - unique_reskin = 1 + unique_reskin = TRUE /obj/item/gun/projectile/revolver/doublebarrel/New() ..() @@ -407,8 +405,7 @@ mag_type = /obj/item/ammo_box/magazine/internal/shot/improvised fire_sound = 'sound/weapons/gunshots/gunshot_shotgun.ogg' sawn_desc = "I'm just here for the gasoline." - unique_rename = 0 - unique_reskin = 0 + unique_reskin = FALSE var/slung = 0 /obj/item/gun/projectile/revolver/doublebarrel/improvised/attackby(obj/item/A, mob/user, params)