Merge pull request #7162 from Allfd/catforever

Ports Catsplosion from TG
This commit is contained in:
Fox McCloud
2017-06-10 00:02:02 -04:00
committed by GitHub
2 changed files with 78 additions and 6 deletions
@@ -37,12 +37,85 @@
icon_resting = "cat_rest"
gender = FEMALE
gold_core_spawnable = CHEM_MOB_SPAWN_INVALID
var/list/family = list()
var/memory_saved = 0
var/list/children = list() //Actual mob instances of children
var/cats_deployed = 0
/mob/living/simple_animal/pet/cat/Runtime/New()
Read_Memory()
..()
/mob/living/simple_animal/pet/cat/Runtime/Life()
if(!cats_deployed && ticker.current_state >= GAME_STATE_SETTING_UP)
Deploy_The_Cats()
if(!stat && ticker.current_state == GAME_STATE_FINISHED && !memory_saved)
Write_Memory()
..()
/mob/living/simple_animal/pet/cat/Runtime/make_babies()
var/mob/baby = ..()
if(baby)
children += baby
return baby
/mob/living/simple_animal/pet/cat/Runtime/death()
if(!memory_saved)
Write_Memory(1)
..()
/mob/living/simple_animal/pet/cat/Runtime/proc/Read_Memory()
var/savefile/S = new /savefile("data/npc_saves/Runtime.sav")
S["family"] >> family
if(isnull(family))
family = list()
/mob/living/simple_animal/pet/cat/Runtime/proc/Write_Memory(dead)
var/savefile/S = new /savefile("data/npc_saves/Runtime.sav")
family = list()
if(!dead)
for(var/mob/living/simple_animal/pet/cat/kitten/C in children)
if(istype(C,type) || C.stat || !C.z || !C.butcher_results)
continue
if(C.type in family)
family[C.type] += 1
else
family[C.type] = 1
S["family"] << family
memory_saved = 1
/mob/living/simple_animal/pet/cat/Runtime/proc/Deploy_The_Cats()
cats_deployed = 1
for(var/cat_type in family)
if(family[cat_type] > 0)
for(var/i in 1 to min(family[cat_type],100)) //Limits to about 500 cats, you wouldn't think this would be needed (BUT IT IS)
new cat_type(loc)
/mob/living/simple_animal/pet/cat/handle_automated_action()
..()
if(prob(1))
custom_emote(1, pick("stretches out for a belly rub.", "wags its tail.", "lies down."))
icon_state = "[icon_living]_rest"
resting = 1
update_canmove()
else if (prob(1))
custom_emote(1, pick("sits down.", "crouches on its hind legs.", "looks alert."))
icon_state = "[icon_living]_sit"
resting = 1
update_canmove()
else if (prob(1))
if (resting)
custom_emote(1, pick("gets up and meows.", "walks around.", "stops resting."))
icon_state = "[icon_living]"
resting = 0
update_canmove()
else
custom_emote(1, pick("grooms its fur.", "twitches its whiskers.", "shakes out its coat."))
//MICE!
if(eats_mice && loc && isturf(loc) && !incapacitated())
if(eats_mice && isturf(loc) && !incapacitated())
for(var/mob/living/simple_animal/mouse/M in view(1,src))
if(!M.stat && Adjacent(M))
custom_emote(1, "splats \the [M]!")
@@ -50,13 +123,11 @@
movement_target = null
stop_automated_movement = 0
break
//attempt to mate
make_babies()
/mob/living/simple_animal/pet/cat/handle_automated_movement()
..()
if(eats_mice && !incapacitated())
if(!stat && !resting && !buckled)
turns_since_scan++
if(turns_since_scan > 5)
walk_to(src,0)
@@ -75,6 +146,7 @@
stop_automated_movement = 1
walk_to(src,movement_target,0,3)
/mob/living/simple_animal/pet/cat/Proc
name = "Proc"
@@ -102,4 +174,4 @@
gold_core_spawnable = CHEM_MOB_SPAWN_INVALID
eats_mice = 0
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
minbodytemp = 0
@@ -592,7 +592,7 @@
alone = 0
continue
if(alone && partner && children < 3)
new childtype(loc)
return new childtype(loc)
/mob/living/simple_animal/say_quote(var/message)
var/verb = "says"