diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm index ee889a09bab..9091fcd9079 100644 --- a/code/modules/mob/living/carbon/human/species/species.dm +++ b/code/modules/mob/living/carbon/human/species/species.dm @@ -42,7 +42,6 @@ var/heat_level_3_breathe = 1000 // Heat damage level 3 above this point; used for breathed air temperature var/body_temperature = 310.15 //non-IS_SYNTHETIC species will try to stabilize at this temperature. (also affects temperature processing) - var/passive_temp_gain = 0 //IS_SYNTHETIC species will gain this much temperature every second var/reagent_tag //Used for metabolizing reagents. var/siemens_coeff = 1 //base electrocution coefficient diff --git a/code/modules/mob/living/carbon/human/species/station.dm b/code/modules/mob/living/carbon/human/species/station.dm index 28ae0b8b704..5219932a987 100644 --- a/code/modules/mob/living/carbon/human/species/station.dm +++ b/code/modules/mob/living/carbon/human/species/station.dm @@ -864,17 +864,6 @@ burn_mod = 2.5 // So they take 50% extra damage from brute/burn overall. death_message = "gives one shrill beep before falling limp, their monitor flashing blue before completely shutting off..." - cold_level_1 = 50 - cold_level_2 = -1 - cold_level_3 = -1 - - heat_level_1 = 500 //gives them about 25 seconds in space before taking damage - heat_level_2 = 540 - heat_level_3 = 600 - heat_level_3_breathe = 600 - - passive_temp_gain = 10 //this should cause IPCs to stabilize at ~80 C in a 20 C environment. - flags = IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | NO_DNA | NO_POISON | RADIMMUNE | ALL_RPARTS clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS bodyflags = HAS_SKIN_COLOR | HAS_MARKINGS | HAS_HEAD_ACCESSORY