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https://github.com/ParadiseSS13/Paradise.git
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Adjust soft caps, bio hoods, flower crowns, and more to fit monitor heads. (#31173)
This commit is contained in:
@@ -550,6 +550,10 @@
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"Drask" = 'icons/mob/clothing/species/drask/head.dmi'
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)
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/obj/item/clothing/head/flower_crown/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/clothing_adjustment/monitor_headgear, 0, 1)
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/obj/item/clothing/head/sunflower_crown
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name = "sunflower crown"
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desc = "A bright flower crown made out sunflowers that is sure to brighten up anyone's day!"
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@@ -560,6 +564,10 @@
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"Drask" = 'icons/mob/clothing/species/drask/head.dmi'
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)
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/obj/item/clothing/head/sunflower_crown/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/clothing_adjustment/monitor_headgear, 0, 1)
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/obj/item/clothing/head/poppy_crown
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name = "poppy crown"
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desc = "A flower crown made out of a string of bright red poppies."
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@@ -570,10 +578,15 @@
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"Drask" = 'icons/mob/clothing/species/drask/head.dmi'
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)
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/obj/item/clothing/head/poppy_crown/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/clothing_adjustment/monitor_headgear, 0, 1)
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/obj/item/clothing/head/lily_crown
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name = "lily crown"
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desc = "A leafy flower crown with a cluster of large white lilies at the front."
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icon_state = "lily_crown"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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@@ -590,11 +603,16 @@
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"Drask" = 'icons/mob/clothing/species/drask/head.dmi'
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)
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/obj/item/clothing/head/geranium_crown/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/clothing_adjustment/monitor_headgear, 0, 1)
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/obj/item/clothing/head/cool_bandana
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name = "badass bandana"
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desc = "You know what time it is."
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icon_state = "tmc_hat"
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inhand_icon_state = "armor"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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@@ -64,6 +64,10 @@
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var/status = 0
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var/fire_resist = T0C+1300 //this is the max temp it can stand before you start to cook. although it might not burn away, you take damage
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/obj/item/clothing/head/cakehat/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/clothing_adjustment/monitor_headgear, 0, 3)
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/obj/item/clothing/head/cakehat/process()
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if(!onfire)
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STOP_PROCESSING(SSobj, src)
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@@ -126,11 +130,13 @@
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name = "\improper Soviet officer hat"
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desc = "A military officer hat designed to stand out so the conscripts know who is in charge."
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icon_state = "sovietofficerhat"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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/obj/item/clothing/head/sovietadmiralhat
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name = "\improper Soviet admiral hat"
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desc = "This hat clearly belongs to someone very important."
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icon_state = "sovietadmiralhat"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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/*
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* Pumpkin head
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@@ -200,6 +206,7 @@
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name = "mouse ears"
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desc = "A pair of mouse ears. Squeak!"
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icon_state = "mousey"
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icon_monitor = null
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/*
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* Head Mirror
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@@ -208,6 +215,7 @@
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name = "head mirror"
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desc = "A band of rubber with a very reflective looking mirror attached to the front of it. One of the early signs of medical budget cuts."
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icon_state = "head_mirror"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi',
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"Drask" = 'icons/mob/clothing/species/drask/head.dmi',
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@@ -6,6 +6,7 @@
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worn_icon = 'icons/mob/clothing/head/softcap.dmi'
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actions_types = list(/datum/action/item_action/flip_cap)
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dog_fashion = /datum/dog_fashion/head/softcap
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/softcap.dmi'
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sprite_sheets = list(
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"Kidan" = 'icons/mob/clothing/species/kidan/head/softcap.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head/softcap.dmi'
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@@ -11,6 +11,7 @@
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 200, FIRE = 20, ACID = INFINITY)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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resistance_flags = ACID_PROOF
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/bio.dmi'
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head/bio.dmi',
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"Unathi" = 'icons/mob/clothing/species/unathi/head/bio.dmi',
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@@ -927,6 +927,7 @@
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 10, FIRE = 50, ACID = 50)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hood.dmi'
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//Basic jacket and subtypes
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/obj/item/clothing/suit/sec_greatcoat
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@@ -73,6 +73,7 @@
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strip_delay = 70
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put_on_delay = 70
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resistance_flags = NONE
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/helmet.dmi'
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/helmet.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi'
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@@ -123,6 +124,7 @@
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put_on_delay = 60
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resistance_flags = NONE
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flags_2 = RAD_PROTECT_CONTENTS_2
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/helmet.dmi'
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/head/utility.dmi',
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"Unathi" = 'icons/mob/clothing/species/unathi/head/utility.dmi',
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@@ -67,3 +67,7 @@
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icon_state = "xmashat"
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desc = "A crappy paper hat that you are REQUIRED to wear."
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flags_inv = 0
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/obj/item/clothing/head/festive/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/clothing_adjustment/monitor_headgear, 0, 1)
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