diff --git a/code/game/gamemodes/wizard/rightandwrong.dm b/code/game/gamemodes/wizard/rightandwrong.dm
index 8b245b6d1d7..5757b143b86 100644
--- a/code/game/gamemodes/wizard/rightandwrong.dm
+++ b/code/game/gamemodes/wizard/rightandwrong.dm
@@ -8,16 +8,17 @@
for(var/mob/living/carbon/human/H in world)
if(H.stat == 2 || !(H.client)) continue
if(is_special_character(H)) continue
+ if(prob(25))
+ ticker.mode.traitors += H.mind
+ H.mind.special_role = "traitor"
+ var/datum/objective/survive/survive = new
+ survive.owner = H.mind
+ H << "You are the survivor! Your own safety matters above all else, trust no one and kill anyone who gets in your way. However, armed as you are, now would be the perfect time to settle that score or grab that pair of yellow gloves you've been eyeing..."
+ var/obj_count = 1
+ for(var/datum/objective/OBJ in H.mind.objectives)
+ H << "Objective #[obj_count]: [OBJ.explanation_text]"
+ obj_count++
var/randomize = pick("taser","egun","laser","revolver","smg","decloner","deagle","gyrojet","pulse","silenced","cannon","shotgun","freeze","uzi","crossbow")
- ticker.mode.traitors += H.mind
- H.mind.special_role = "traitor"
- var/datum/objective/survive/survive = new
- survive.owner = H.mind
- H << "You are the survivor! Your own safety matters above all else, trust no one and kill anyone who gets in your way. However, armed as you are, now would be the perfect time to settle that score or grab that pair of yellow gloves you've been eyeing..."
- var/obj_count = 1
- for(var/datum/objective/OBJ in H.mind.objectives)
- H << "Objective #[obj_count]: [OBJ.explanation_text]"
- obj_count++
switch (randomize)
if("taser")
new /obj/item/weapon/gun/energy/taser(get_turf(H))
diff --git a/html/changelog.html b/html/changelog.html
index cfe9d18e626..6d7fed342ff 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -100,6 +100,16 @@ should be listed in the changelog upon commit tho. Thanks. -->
Clicking a grille with a glass or reinforced glass pane in your hand will glaze the grille from the direction you're looking from (don't forget to fasten the window tho)
When you click somewhere with the intent to interact, you will automaticaly face the item you're trying to interact with. This won't slow you down when running and firing guns behind you.
+ Kor updated:
+
+ - A new passive mob ability: Relentless. Relentless mobs cannot be shoved (though may still swap places with help intent)
+ - Alien Queens, Juggernaut constructs, and Medical Borgs are all Relentless. Maybe the medborg can actually drag people to medbay on time now
+ - Two constructs, the Juggernaut and the Wraith are now available for wizards and cultists to use soul stones with
+ - A new highly destructive artefact, Veil Render, is now available for wizards
+ - A new one time use global spell, Summon Guns, is now available for wizards.
+ - DEEPSTRIKING! There is now a partially constructed teleporter on the nuke shuttle, and for a large sum of telecrystals they may purchase the circuitboard needed to complete it.
+ - The Chaplain is immune to cult stun, blind, deafen, and blood boil
+
@@ -144,16 +154,6 @@ should be listed in the changelog upon commit tho. Thanks. -->
Examining humans now works a bit differently. Some external suits and helmets can hide certain pieces of clothing so you don't see them when examining. Glasses are also now displayed when examining.
The job selection screen has been changed a little to hopefully make making changes there easier.
-Kor updated:
-
- - A new passive mob ability: Relentless. Relentless mobs cannot be shoved (though may still swap places with help intent)
- - Alien Queens, Juggernaut constructs, and Medical Borgs are all Relentless. Maybe the medborg can actually drag people to medbay on time now
- - Two constructs, the Juggernaut and the Wraith are now available for wizards and cultists to use soul stones with
- - A new highly destructive artefact, Veil Render, is now available for wizards
- - A new one time use global spell, Summon Guns, is now available for wizards.
- - DEEPSTRIKING! There is now a partially constructed teleporter on the nuke shuttle, and for a large sum of telecrystals they may purchase the circuitboard needed to complete it.
- - The Chaplain is immune to cult stun, blind, deafen, and blood boil
-
31 January 2012
diff --git a/icons/obj/wizard.dmi b/icons/obj/wizard.dmi
index 8e8f66950da..df61c317a76 100644
Binary files a/icons/obj/wizard.dmi and b/icons/obj/wizard.dmi differ