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Adds muzzle flashes for guns depending on the ammo (#13322)
* Muzzle flashes added for guns * Use an muzzle flash effect now. * Unused var * sillenced guns have a lower alpha muzzleflash effect
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@@ -141,6 +141,8 @@
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/obj/item/ammo_casing/energy/chrono_beam
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name = "eradication beam"
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projectile_type = /obj/item/projectile/energy/chrono_beam
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muzzle_flash_effect = /obj/effect/temp_visual/target_angled/muzzle_flash/energy
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muzzle_flash_color = null
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icon_state = "chronobolt"
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e_cost = 0
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