A Big Kitchen Update.

A new powerful microwave code allows completely new recipes.
All cooked food all have transferred in all the reagents which ingredients had (except of nutriments).
A new neat food sprites from Farart.
New/changed recipes for cooking with microwave:
- Berry Pie was replaced with Berry Clafoutis with new sprite. Recipe: 2 flour, 1 egg, 2 berries (not berryjuice);
- Fortune cookies: 1 flour, 1 egg, piece of paper with prophecy;
- Meat stake: 1 unit of salt, 1 unit of black pepper, 1 slab of meat;
- Pizza "Margherita": 2 flour, 4 wedges of cheese, 1 tomato;
- Meat Pizza: 2 flour, 2 slabs of meat, 1 wedge of cheese, 1 tomato;
- Mushroom Pizza: 2 flour, 5 any mushrooms;
- Vegetable Pizza: 2 flour, 1 eggplant, 1 carrot, 1 corn, 1 tomato;
- Spacy Liberty Duff: 10 units of water, 5 units of vodka, 3 Liberty Caps;
- Amanita Jelly: 5 units of water, 10 units of vodka, 3 Amanitas;
- Meatball Soup: 20 units of water, 1 meatball (aka faggot), 1 carrot, 1 potato;
- Vegetable Soup: 20 units of water, 1 carrot, 1 corn, 1 eggplant, 1 potato;
- Meatball Soup: 20 units of water, 1 meatball (aka faggot), 1 carrot, 1 potato;
- Nettle Soup: 20 units of water, 1 nettle, 1 egg, 1 potato;
- Hot Chili stew: 1 slab of meat, 1 chili pepper, 1 tomato;
- Cold Chili stew: 1 slab of meat, 1 ice pepper, 1 tomato;
Other bugfixes:
Fixed items showing under vendomats/microwaves.
Activated item_state for anesthetic tank.
Runes are under tables and doors now.
Fixed runtime errors caused by some reagents.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1440 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
rastaf.zero@gmail.com
2011-04-13 14:27:29 +00:00
parent 280bb7db4c
commit 8170e9e260
26 changed files with 2063 additions and 1456 deletions
+4 -4
View File
@@ -42,12 +42,12 @@
sleep(2)
new /obj/item/kitchen/egg_box(src)
new /obj/item/kitchen/egg_box(src)
new /obj/item/weapon/reagent_containers/food/snacks/monkeymeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/monkeymeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
new /obj/item/weapon/kitchenknife(src)
if(prob(95))
new /obj/item/weapon/reagent_containers/food/snacks/monkeymeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/monkeymeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
else
new /obj/item/weapon/reagent_containers/food/snacks/xenomeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/xenomeat(src)
+7 -9
View File
@@ -67,8 +67,6 @@
/proc/is_type_in_list(var/atom/A, var/list/L)
for(var/type in L)
if(isnull(type))
continue
if(istype(A, type))
return 1
return 0
@@ -89,36 +87,36 @@ var/global/list/common_tools = list(
return 0
/proc/iswrench(O)
if(O && istype(O, /obj/item/weapon/wrench))
if(istype(O, /obj/item/weapon/wrench))
return 1
return 0
/proc/iswelder(O)
if(O && istype(O, /obj/item/weapon/weldingtool))
if(istype(O, /obj/item/weapon/weldingtool))
return 1
return 0
/proc/iscoil(O)
if(O && istype(O, /obj/item/weapon/cable_coil))
if(istype(O, /obj/item/weapon/cable_coil))
return 1
return 0
/proc/iswirecutter(O)
if(O && istype(O, /obj/item/weapon/wirecutters))
if(istype(O, /obj/item/weapon/wirecutters))
return 1
return 0
/proc/isscrewdriver(O)
if(O && istype(O, /obj/item/weapon/screwdriver))
if(istype(O, /obj/item/weapon/screwdriver))
return 1
return 0
/proc/ismultitool(O)
if(O && istype(O, /obj/item/device/multitool))
if(istype(O, /obj/item/device/multitool))
return 1
return 0
/proc/iscrowbar(O)
if(O && istype(O, /obj/item/weapon/crowbar))
if(istype(O, /obj/item/weapon/crowbar))
return 1
return 0
+2 -2
View File
@@ -58,11 +58,11 @@
if(src.meattype == 1)
if(src.meat > 1)
src.meat--
new /obj/item/weapon/reagent_containers/food/snacks/monkeymeat( src.loc )
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey( src.loc )
usr << "You remove some meat from the monkey."
else if(src.meat == 1)
src.meat--
new /obj/item/weapon/reagent_containers/food/snacks/monkeymeat(src.loc)
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src.loc)
usr << "You remove the last piece of meat from the monkey!"
src.icon_state = "spike"
src.occupied = 0