diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm index db5cf7f9a82..9d501142c57 100644 --- a/code/game/objects/structures/dresser.dm +++ b/code/game/objects/structures/dresser.dm @@ -61,32 +61,32 @@ if(iswrench(W)) if(anchored) playsound(loc, W.usesound, 100, 1) - user.visible_message("[user] is loosening the [src]'s bolts.", \ - "You are loosening the [src]'s bolts...") + user.visible_message("[user] is loosening [src]'s bolts.", \ + "You are loosening [src]'s bolts...") if(do_after(user, 40 * W.toolspeed, target = src)) if(!loc || !anchored) return - user.visible_message("[user] loosened the [src]'s bolts!", \ - "You loosen the [src]'s bolts!") + user.visible_message("[user] loosened [src]'s bolts!", \ + "You loosen [src]'s bolts!") anchored = 0 else if(!isfloorturf(loc)) - user.visible_message("A floor must be present to secure the [name]!") + user.visible_message("A floor must be present to secure [name]!") return playsound(loc, W.usesound, 100, 1) - user.visible_message("[user] is securing the [src]'s bolts...", \ - "You are securing the [src]'s bolts...") + user.visible_message("[user] is securing [src]'s bolts...", \ + "You are securing [src]'s bolts...") if(do_after(user, 40 * W.toolspeed, target = src)) if(!loc || anchored) return - user.visible_message("[user] has secured the [src]'s bolts.", \ - "You have secured the [src]'s bolts.") + user.visible_message("[user] has secured [src]'s bolts.", \ + "You have secured [src]'s bolts.") anchored = 1 else if(iscrowbar(W) && !anchored) playsound(loc, W.usesound, 100, 1) - user.visible_message("[user] is attempting to dismantle the [src].", \ - "You begin to dismantle the [src]...") + user.visible_message("[user] is attempting to dismantle [src].", \ + "You begin to dismantle [src]...") if(do_after(user, 40 * W.toolspeed, target = src)) new /obj/item/stack/sheet/wood (loc, 30) qdel(src)