diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm
index db5cf7f9a82..9d501142c57 100644
--- a/code/game/objects/structures/dresser.dm
+++ b/code/game/objects/structures/dresser.dm
@@ -61,32 +61,32 @@
if(iswrench(W))
if(anchored)
playsound(loc, W.usesound, 100, 1)
- user.visible_message("[user] is loosening the [src]'s bolts.", \
- "You are loosening the [src]'s bolts...")
+ user.visible_message("[user] is loosening [src]'s bolts.", \
+ "You are loosening [src]'s bolts...")
if(do_after(user, 40 * W.toolspeed, target = src))
if(!loc || !anchored)
return
- user.visible_message("[user] loosened the [src]'s bolts!", \
- "You loosen the [src]'s bolts!")
+ user.visible_message("[user] loosened [src]'s bolts!", \
+ "You loosen [src]'s bolts!")
anchored = 0
else
if(!isfloorturf(loc))
- user.visible_message("A floor must be present to secure the [name]!")
+ user.visible_message("A floor must be present to secure [name]!")
return
playsound(loc, W.usesound, 100, 1)
- user.visible_message("[user] is securing the [src]'s bolts...", \
- "You are securing the [src]'s bolts...")
+ user.visible_message("[user] is securing [src]'s bolts...", \
+ "You are securing [src]'s bolts...")
if(do_after(user, 40 * W.toolspeed, target = src))
if(!loc || anchored)
return
- user.visible_message("[user] has secured the [src]'s bolts.", \
- "You have secured the [src]'s bolts.")
+ user.visible_message("[user] has secured [src]'s bolts.", \
+ "You have secured [src]'s bolts.")
anchored = 1
else
if(iscrowbar(W) && !anchored)
playsound(loc, W.usesound, 100, 1)
- user.visible_message("[user] is attempting to dismantle the [src].", \
- "You begin to dismantle the [src]...")
+ user.visible_message("[user] is attempting to dismantle [src].", \
+ "You begin to dismantle [src]...")
if(do_after(user, 40 * W.toolspeed, target = src))
new /obj/item/stack/sheet/wood (loc, 30)
qdel(src)