From 819fd9d6a3ee2e2e3f5bc8308af702b866dbefb6 Mon Sep 17 00:00:00 2001 From: Joseph Knutson <47765135+Cazdon@users.noreply.github.com> Date: Sun, 1 Dec 2019 19:05:40 -0500 Subject: [PATCH] Cult Hotfix - Comments out Off_Station role check (#12765) --- code/game/gamemodes/cult/cult.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 533d8c89bb5..113487dc1dc 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -20,8 +20,8 @@ var/global/list/all_cults = list() var/mob/living/carbon/human/H = mind.current if(ismindshielded(H)) //mindshield protects against conversions unless removed return FALSE - if(mind.offstation_role) //cant convert offstation roles such as ghost spawns - return FALSE +// if(mind.offstation_role) cant convert offstation roles such as ghost spawns +// return FALSE Commented out until we can figure out why offstation_role is getting set to TRUE on normal crew if(issilicon(mind.current)) return FALSE //can't convert machines, that's ratvar's thing if(isguardian(mind.current))