Merge remote-tracking branch 'upstream/master' into removes-cryobags

This commit is contained in:
Fox-McCloud
2017-07-25 15:21:28 -04:00
266 changed files with 4423 additions and 7208 deletions
+2 -2
View File
@@ -97,7 +97,7 @@ REAGENT SCANNER
if(H.reagents.reagent_list.len)
user.show_message("<span class='notice'>Subject contains the following reagents:</span>")
for(var/datum/reagent/R in H.reagents.reagent_list)
user.show_message("<span class='notice'>[R.volume]u of [R.name][R.overdosed == 1 ? "</span> - <span class = 'boldannounce'>OVERDOSING</span>" : ".</span>"]")
user.show_message("<span class='notice'>[R.volume]u of [R.name][R.overdosed ? "</span> - <span class = 'boldannounce'>OVERDOSING</span>" : ".</span>"]")
else
user.show_message("<span class = 'notice'>Subject contains no reagents.</span>")
if(H.reagents.addiction_list.len)
@@ -216,7 +216,7 @@ REAGENT SCANNER
user.show_message(text("<span class='warning'>Bone fractures detected. Advanced scanner required for location.</span>"), 1)
break
for(var/obj/item/organ/external/e in H.bodyparts)
for(var/datum/wound/W in e.wounds) if(W.internal)
if(e.internal_bleeding)
user.show_message(text("<span class='warning'>Internal bleeding detected. Advanced scanner required for location.</span>"), 1)
break
var/blood_id = H.get_blood_id()
+2 -3
View File
@@ -96,8 +96,7 @@
var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting)
if(affecting.open == 0)
affecting.bandage()
affecting.disinfect()
affecting.germ_level = 0
user.visible_message("<span class='green'>[user] bandages the wounds on [H]'s [affecting.name].</span>", \
"<span class='green'>You bandage the wounds on [H]'s [affecting.name].</span>" )
@@ -142,7 +141,7 @@
var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting)
if(affecting.open == 0)
affecting.salve()
affecting.germ_level = 0
user.visible_message("<span class='green'>[user] salves the wounds on [H]'s [affecting.name].</span>", \
"<span class='green'>You salve the wounds on [H]'s [affecting.name].</span>" )
-2
View File
@@ -1,5 +1,3 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/*
CONTAINS:
RCD
+5 -4
View File
@@ -55,7 +55,8 @@
proc/dead_legs(mob/living/carbon/human/H as mob)
var/obj/item/organ/external/l = H.get_organ("l_leg")
var/obj/item/organ/external/r = H.get_organ("r_leg")
if(l && !(l.status & ORGAN_DESTROYED))
l.status |= ORGAN_DESTROYED
if(r && !(r.status & ORGAN_DESTROYED))
r.status |= ORGAN_DESTROYED
if(l)
l.droplimb(0, DROPLIMB_SHARP)
if(r)
r.droplimb(0, DROPLIMB_SHARP)
@@ -5,49 +5,6 @@
* Bike Horns
*/
/*
* Soap
*/
/obj/item/weapon/soap/Crossed(AM as mob|obj) //EXACTLY the same as bananapeel for now, so it makes sense to put it in the same dm -- Urist
if(istype(AM, /mob/living/carbon))
var/mob/living/carbon/M = AM
M.slip("soap", 4, 2)
/obj/item/weapon/soap/afterattack(atom/target, mob/user, proximity)
if(!proximity) return
//I couldn't feasibly fix the overlay bugs caused by cleaning items we are wearing.
//So this is a workaround. This also makes more sense from an IC standpoint. ~Carn
if(user.client && (target in user.client.screen))
to_chat(user, "<span class='notice'>You need to take that [target.name] off before cleaning it.</span>")
else if(target == user && user.a_intent == INTENT_GRAB && ishuman(target))
var/mob/living/carbon/human/muncher = user
if(muncher && muncher.get_species() == "Drask")
to_chat(user, "You take a bite of the [src.name]. Delicious!")
playsound(user.loc, 'sound/items/eatfood.ogg', 50, 0)
user.nutrition += 2
else if(istype(target,/obj/effect/decal/cleanable))
user.visible_message("<span class='warning'>[user] begins to scrub \the [target.name] out with [src].</span>")
if(do_after(user, src.cleanspeed, target = target) && target)
to_chat(user, "<span class='notice'>You scrub \the [target.name] out.</span>")
qdel(target)
else
user.visible_message("<span class='warning'>[user] begins to clean \the [target.name] with [src].</span>")
if(do_after(user, src.cleanspeed, target = target))
to_chat(user, "<span class='notice'>You clean \the [target.name].</span>")
var/obj/effect/decal/cleanable/C = locate() in target
qdel(C)
target.clean_blood()
if(istype(target, /turf/simulated))
var/turf/simulated/T = target
T.dirt = 0
return
/obj/item/weapon/soap/attack(mob/target as mob, mob/user as mob)
if(target && user && ishuman(target) && ishuman(user) && !target.stat && !user.stat && user.zone_sel &&user.zone_sel.selecting == "mouth" )
user.visible_message("<span class='warning'>\the [user] washes \the [target]'s mouth out with [src.name]!</span>")
return
..()
/*
* Bike Horns
*/
+12 -11
View File
@@ -19,7 +19,7 @@
if(!ishuman(M) || !ishuman(user))
return
if(src.used)
if(used)
return
if(ishuman(M))
@@ -30,29 +30,30 @@
if(M == user)
user.visible_message("<span class='danger'>[user] injects \himself with [src]!</span>")
src.injected(user,user)
injected(user, user)
else
user.visible_message("<span class='danger'>[user] is trying to inject [M] with [src]!</span>")
if(do_mob(user,M,30))
user.visible_message("<span class='danger'>[user] injects [M] with [src].</span>")
src.injected(M, user)
injected(M, user)
else
to_chat(user, "<span class='warning'>You failed to inject [M].</span>")
proc/injected(var/mob/living/carbon/target, var/mob/living/carbon/user)
scramble(1, target, 100)
target.generate_name()
if(istype(target, /mob/living/carbon/human))
proc/injected(var/mob/living/carbon/human/target, var/mob/living/carbon/user)
if(istype(target))
var/mob/living/carbon/human/H = target
scramble(1, H, 100)
H.real_name = random_name(H.gender, H.species.name) //Give them a name that makes sense for their species.
H.sync_organ_dna(assimilate = 1)
H.update_body(0)
H.reset_hair() // No more winding up with hairstyles you're not supposed to have, and blowing your cover
H.reset_hair() //No more winding up with hairstyles you're not supposed to have, and blowing your cover.
H.reset_markings() //...Or markings.
H.dna.ResetUIFrom(H)
target.update_icons()
log_attack("[key_name(user)] injected [key_name(target)] with the [name]")
log_game("[key_name_admin(user)] injected [key_name_admin(target)] with the [name]")
src.used = 1
src.update_icon()
src.name = "used " + src.name
used = 1
update_icon()
name = "used " + name
@@ -50,24 +50,20 @@
*/
/obj/item/weapon/grown/bananapeel/traitorpeel
trip_stun = 0
trip_weaken = 7
trip_tiles = 4
trip_walksafe = FALSE
trip_chance = 100
/obj/item/weapon/grown/bananapeel/traitorpeel/Crossed(AM as mob|obj)
var/burned = rand(2,5)
if(istype(AM, /mob/living/carbon))
var/mob/living/carbon/M = AM
if(ishuman(M))
if(isobj(M:shoes))
if(M:shoes.flags & NOSLIP)
return
else
to_chat(M, "<span class='warning'>Your feet feel like they're on fire!</span>")
M.take_overall_damage(0, max(0, (burned - 2)))
if(!istype(M, /mob/living/carbon/slime) && !isrobot(M))
M.slip("banana peel!", 0, 7, 4)
M.take_organ_damage(2) // Was 5 -- TLE
M.take_overall_damage(0, burned)
/obj/item/weapon/grown/bananapeel/traitorpeel/on_trip(mob/living/carbon/human/H)
. = ..()
if(.)
to_chat(H, "<span class='warning'>Your feet feel like they're on fire!</span>")
H.take_overall_damage(0, rand(2,8))
H.take_organ_damage(2) // Was 5 -- TLE
/obj/item/weapon/grown/bananapeel/traitorpeel/throw_impact(atom/hit_atom)
var/burned = rand(1,3)
@@ -37,7 +37,7 @@
var/mob/living/carbon/human/H = M
var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
if(E)
E.damage += 8
E.take_damage(8, 1)
if(M.flash_eyes(affect_silicon = 1))
M.Stun(max(10/distance, 3))
@@ -0,0 +1,11 @@
/obj/item/weapon/implant/health
name = "health implant"
activated = FALSE
var/healthstring = ""
/obj/item/weapon/implant/health/proc/sensehealth()
if(!imp_in)
return "ERROR"
else
healthstring = "[round(imp_in.getOxyLoss())] - [round(imp_in.getFireLoss())] - [round(imp_in.getToxLoss())] - [round(imp_in.getBruteLoss())]"
return healthstring
@@ -1,5 +1,3 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/obj/machinery/implantchair
name = "mindshield implanter"
desc = "Used to implant occupants with mindshield implants."
@@ -1,5 +1,3 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/obj/item/weapon/implantpad
name = "implantpad"
desc = "Used to modify implants."
+43
View File
@@ -9,8 +9,51 @@
throw_speed = 4
throw_range = 20
discrete = 1
trip_stun = 4
trip_weaken = 2
trip_chance = 100
trip_walksafe = FALSE
trip_verb = TV_SLIP
var/cleanspeed = 50 //slower than mop
/obj/item/weapon/soap/afterattack(atom/target, mob/user, proximity)
if(!proximity) return
//I couldn't feasibly fix the overlay bugs caused by cleaning items we are wearing.
//So this is a workaround. This also makes more sense from an IC standpoint. ~Carn
if(user.client && (target in user.client.screen))
to_chat(user, "<span class='notice'>You need to take that [target.name] off before cleaning it.</span>")
else if(target == user && user.a_intent == INTENT_GRAB && ishuman(target))
var/mob/living/carbon/human/muncher = user
if(muncher && muncher.get_species() == "Drask")
to_chat(user, "You take a bite of the [src.name]. Delicious!")
playsound(user.loc, 'sound/items/eatfood.ogg', 50, 0)
user.nutrition += 2
else if(istype(target,/obj/effect/decal/cleanable))
user.visible_message("<span class='warning'>[user] begins to scrub \the [target.name] out with [src].</span>")
if(do_after(user, src.cleanspeed, target = target) && target)
to_chat(user, "<span class='notice'>You scrub \the [target.name] out.</span>")
qdel(target)
else
user.visible_message("<span class='warning'>[user] begins to clean \the [target.name] with [src].</span>")
if(do_after(user, src.cleanspeed, target = target))
to_chat(user, "<span class='notice'>You clean \the [target.name].</span>")
var/obj/effect/decal/cleanable/C = locate() in target
qdel(C)
target.clean_blood()
if(istype(target, /turf/simulated))
var/turf/simulated/T = target
T.dirt = 0
/obj/item/weapon/soap/attack(mob/target as mob, mob/user as mob)
if(target && user && ishuman(target) && ishuman(user) && !target.stat && !user.stat && user.zone_sel &&user.zone_sel.selecting == "mouth" )
user.visible_message("<span class='warning'>\the [user] washes \the [target]'s mouth out with [src.name]!</span>")
return
..()
/obj/item/weapon/soap/nanotrasen
desc = "A Nanotrasen brand bar of soap. Smells of plasma."
icon_state = "soapnt"
@@ -1,5 +1,3 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/obj/item/weapon/storage/lockbox
name = "lockbox"
desc = "A locked box."
@@ -216,6 +216,14 @@
for(var/i = 0, i < storage_slots - 2, i++)
handle_item_insertion(new /obj/item/stack/spacecash/c1000, 1)
/obj/item/weapon/storage/secure/briefcase/reaper/New()
..()
handle_item_insertion(new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow, 1)
handle_item_insertion(new /obj/item/weapon/gun/projectile/revolver/mateba, 1)
handle_item_insertion(new /obj/item/ammo_box/a357, 1)
handle_item_insertion(new /obj/item/weapon/grenade/plastic/c4, 1)
// -----------------------------
// Secure Safe
// -----------------------------
@@ -568,6 +568,8 @@
for(var/thing in data["content"])
if(islist(thing))
list_to_object(thing, src)
else if(thing == null)
log_runtime(EXCEPTION("Null entry found in storage/deserialize."), src)
else
log_runtime(EXCEPTION("Non-list thing found in storage/deserialize."), src, list("Thing: [thing]"))
..()
@@ -1,5 +1,3 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/obj/item/weapon/tank/jetpack
name = "Jetpack (Empty)"
desc = "A tank of compressed gas for use as propulsion in zero-gravity areas. Use with caution."
@@ -109,6 +107,14 @@
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/weapon/tank/jetpack/oxygen/captain
name = "Captain's jetpack"
desc = "A compact, lightweight jetpack containing a high amount of compressed oxygen."
icon_state = "jetpack-captain"
item_state = "jetpack-captain"
volume = 90
w_class = WEIGHT_CLASS_NORMAL
/obj/item/weapon/tank/jetpack/oxygen/harness
name = "jet harness (oxygen)"
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
-2
View File
@@ -1,5 +1,3 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/* Tools!
* Note: Multitools are /obj/item/device
*