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Merge branch 'master' into more-fluff
# Conflicts: # icons/obj/custom_items.dmi
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@@ -347,10 +347,12 @@ var/list/admin_verbs_snpc = list(
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if(mob.invisibility == INVISIBILITY_OBSERVER)
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mob.invisibility = initial(mob.invisibility)
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to_chat(mob, "<span class='danger'>Invisimin off. Invisibility reset.</span>")
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mob.add_to_all_human_data_huds()
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//TODO: Make some kind of indication for the badmin that they are currently invisible
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else
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mob.invisibility = INVISIBILITY_OBSERVER
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to_chat(mob, "<span class='notice'>Invisimin on. You are now as invisible as a ghost.</span>")
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mob.remove_from_all_data_huds()
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/client/proc/player_panel()
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set name = "Player Panel"
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@@ -1203,3 +1203,13 @@
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item_state = "fethasnecklace"
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item_color = "fethasnecklace"
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slot_flags = SLOT_MASK | SLOT_TIE
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/obj/item/weapon/bedsheet/fluff/hugosheet //HugoLuman: Dan Martinez
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name = "Cosmic space blankie"
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desc = "Made from the dreams of space children everywhere."
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icon = 'icons/obj/custom_items.dmi'
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lefthand_file = 'icons/mob/inhands/fluff_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/fluff_righthand.dmi'
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icon_state = "sheetcosmos"
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item_state = "sheetcosmos"
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item_color = "sheetcosmos"
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@@ -1,6 +1,6 @@
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/mob/living/carbon/human/emote(var/act,var/m_type=1,var/message = null,var/force)
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if(stat == DEAD)
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if((stat == DEAD) || (status_flags & FAKEDEATH))
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return // No screaming bodies
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var/param = null
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