diff --git a/code/__DEFINES/icon_smoothing_defines.dm b/code/__DEFINES/icon_smoothing_defines.dm index db37e4d2151..3f916b25c61 100644 --- a/code/__DEFINES/icon_smoothing_defines.dm +++ b/code/__DEFINES/icon_smoothing_defines.dm @@ -61,20 +61,20 @@ DEFINE_BITFIELD(smoothing_flags, list( #define SMOOTH_GROUP_CARPET_RED S_TURF(17) #define SMOOTH_GROUP_CARPET_ORANGE S_TURF(18) #define SMOOTH_GROUP_CARPET_PURPLE S_TURF(19) -#define SMOOTH_GROUP_CARPET_GRIMEY S_TURF(33) +#define SMOOTH_GROUP_CARPET_GRIMEY S_TURF(20) -#define SMOOTH_GROUP_BAMBOO S_TURF(20) ///turf/simulated/floor/bamboo +#define SMOOTH_GROUP_BAMBOO S_TURF(21) ///turf/simulated/floor/bamboo -#define SMOOTH_GROUP_SIMULATED_TURFS S_TURF(24) ///turf/simulated -#define SMOOTH_GROUP_MATERIAL_WALLS S_TURF(25) ///turf/simulated/wall/material -#define SMOOTH_GROUP_SYNDICATE_WALLS S_TURF(26) ///turf/simulated/wall/r_wall/syndicate, /turf/simulated/indestructible/syndicate -#define SMOOTH_GROUP_HOTEL_WALLS S_TURF(27) ///turf/simulated/indestructible/hotelwall -#define SMOOTH_GROUP_MINERAL_WALLS S_TURF(28) ///turf/simulated/mineral, /obj/structure/falsewall/rock_ancient -#define SMOOTH_GROUP_BOSS_WALLS S_TURF(29) ///turf/simulated/indestructible/riveted/boss -#define SMOOTH_GROUP_SURVIVAL_TITANIUM_WALLS S_TURF(30) ///turf/simulated/wall/mineral/titanium/survival +#define SMOOTH_GROUP_SIMULATED_TURFS S_TURF(22) ///turf/simulated +#define SMOOTH_GROUP_MATERIAL_WALLS S_TURF(23) ///turf/simulated/wall/material +#define SMOOTH_GROUP_SYNDICATE_WALLS S_TURF(24) ///turf/simulated/wall/r_wall/syndicate, /turf/simulated/indestructible/syndicate +#define SMOOTH_GROUP_HOTEL_WALLS S_TURF(25) ///turf/simulated/indestructible/hotelwall +#define SMOOTH_GROUP_MINERAL_WALLS S_TURF(26) ///turf/simulated/mineral, /obj/structure/falsewall/rock_ancient +#define SMOOTH_GROUP_BOSS_WALLS S_TURF(27) ///turf/simulated/indestructible/riveted/boss +#define SMOOTH_GROUP_SURVIVAL_TITANIUM_WALLS S_TURF(28) ///turf/simulated/wall/mineral/titanium/survival -#define SMOOTH_GROUP_GRASS S_TURF(31) ///turf/simulated/floor/grass -#define SMOOTH_GROUP_JUNGLE_GRASS S_TURF(32) ///turf/simulated/floor/grass/jungle +#define SMOOTH_GROUP_GRASS S_TURF(29) ///turf/simulated/floor/grass +#define SMOOTH_GROUP_JUNGLE_GRASS S_TURF(30) ///turf/simulated/floor/grass/jungle #define MAX_S_TURF SMOOTH_GROUP_JUNGLE_GRASS //Always match this value with the one above it.