Pile of bugfixes

Nodrak:
- Bags of Holding can no longer be brought to the clown planet
- Made a quick new sprite for broken telescreens
- Removed the clusterbang from the HoS safe. It is currently bugged and not in presentable condition, however, someone is working on it. 
- Added a machine check to shift+click. Partial fixes issue 534 (see Zek's stuff for more.) I'm not really sure of a better way to fix this that wouldn't involve a whole pile of coding...
- Cigarettes now evenly distribute chemicals injected into a pack of cigarettes. Partial fix for issue 548 (see Zek's stuff for more.)

Commit for Zekkeit/39kk9t
- The gibber now provides attack logs of who the mob gibbed, or who the mob was gibbed by. How can you tell who a mob was gibbed by when the mob gets destroyed? Well read the next enhancement!
- Attack logs now transfer to the ghost of the mob who dies
- You can no longer survive cold by cooling yourself down before jumping into space. Fixes issue 206.
- Ghost() is now a client proc, not a mob proc. Fixes issue 442
- Fix for issue 493.
- Added a range check to shift+click. Fixes issue 534.
- Cigarette packs are now limited to (15*number of cigarettes) units of reagents. Fixes Issue 548.
- Added organ inaccuracy to guns. This means, for example, that you wont hit the mob's chest with 100% accuracy. You may end up hitting the mob's arm, or head instead. Accuracy is directly related to distance.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4022 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
johnsonmt88@gmail.com
2012-07-10 06:10:22 +00:00
parent 11e69586c5
commit 8231234a64
55 changed files with 770 additions and 190 deletions
+9 -5
View File
@@ -36,6 +36,7 @@ Works together with spawning an observer, noted above.
if(client)
client.screen.len = null//Clear the hud, just to be sure.
var/mob/dead/observer/ghost = new(src,transfer_mind)//Transfer safety to observer spawning proc.
ghost.attack_log |= attack_log
if(transfer_mind)//When a body is destroyed.
if(mind)
mind.transfer_to(ghost)
@@ -44,7 +45,7 @@ Works together with spawning an observer, noted above.
else//Else just modify their key and connect them.
ghost.key = key
verbs -= /mob/proc/ghost
verbs -= /client/proc/ghost
if (ghost.client)
ghost.client.eye = ghost
@@ -59,7 +60,7 @@ Works together with spawning an observer, noted above.
/*
This is the proc mobs get to turn into a ghost. Forked from ghostize due to compatibility issues.
*/
/mob/proc/ghost()
/client/proc/ghost()
set category = "Ghost"
set name = "Ghost"
set desc = "You cannot be revived as a ghost."
@@ -68,9 +69,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
src << "Only dead people and admins get to ghost, and admins don't use this verb to ghost while alive."
return*/
if(key)
var/mob/dead/observer/ghost = new(src)
var/mob/dead/observer/ghost = new(mob) //Duh.
ghost.loc = get_turf(mob) //This is to prevent ghosts from appearing at the arrival shuttle.
ghost.attack_log |= mob.attack_log //THE LEGACY MUST LIVE ON
ghost.key = key
verbs -= /mob/proc/ghost
verbs -= /client/proc/ghost
if (ghost.client)
ghost.client.eye = ghost
return
@@ -145,9 +148,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return
if(corpse.ajourn)
corpse.ajourn=0
corpse.attack_log |= attack_log //copy the ghost's attack log to the corpse. THE LEGACY MUST LIVE ON
client.mob = corpse
if (corpse.stat==2)
verbs += /mob/proc/ghost
verbs += /client/proc/ghost
del(src)
/mob/dead/observer/proc/dead_tele()