Observer forceMove fix

This commit is contained in:
Markolie
2015-09-18 23:02:51 +02:00
parent 6a79ff83a1
commit 823b77cd70
@@ -197,13 +197,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
dir = direct
if(NewLoc)
forceMove(NewLoc)
for(var/obj/effect/step_trigger/S in NewLoc)
S.Crossed(src)
var/area/A = get_area_master(src)
if(A)
A.Entered(src)
return
forceMove(get_turf(src)) //Get out of closets and such as a ghost
if((direct & NORTH) && y < world.maxy)