diff --git a/code/__DEFINES/construction.dm b/code/__DEFINES/construction.dm
index ae8c86eeda3..cb67ee38b7e 100644
--- a/code/__DEFINES/construction.dm
+++ b/code/__DEFINES/construction.dm
@@ -10,13 +10,13 @@
#define GIRDER_DISASSEMBLED 4
//rwall construction states
-#define INTACT 0
-#define SUPPORT_LINES 1
-#define COVER 2
-#define CUT_COVER 3
-#define BOLTS 4
-#define SUPPORT_RODS 5
-#define SHEATH 6
+#define RWALL_INTACT 0
+#define RWALL_SUPPORT_LINES 1
+#define RWALL_COVER 2
+#define RWALL_CUT_COVER 3
+#define RWALL_BOLTS 4
+#define RWALL_SUPPORT_RODS 5
+#define RWALL_SHEATH 6
//plastic flaps construction states
#define PLASTIC_FLAPS_NORMAL 0
diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm
index 737ed9452dc..c8e9eeca687 100644
--- a/code/game/turfs/simulated/walls_reinforced.dm
+++ b/code/game/turfs/simulated/walls_reinforced.dm
@@ -12,25 +12,25 @@
sheet_type = /obj/item/stack/sheet/plasteel
sheet_amount = 1
girder_type = /obj/structure/girder/reinforced
- var/d_state = INTACT
+ var/d_state = RWALL_INTACT
var/can_be_reinforced = 1
/turf/simulated/wall/r_wall/examine(mob/user)
..()
switch(d_state)
- if(INTACT)
+ if(RWALL_INTACT)
to_chat(user, "The outer grille is fully intact.")
- if(SUPPORT_LINES)
+ if(RWALL_SUPPORT_LINES)
to_chat(user, "The outer grille has been cut, and the support lines are screwed securely to the outer cover.")
- if(COVER)
+ if(RWALL_COVER)
to_chat(user, "The support lines have been unscrewed, and the metal cover is welded firmly in place.")
- if(CUT_COVER)
+ if(RWALL_CUT_COVER)
to_chat(user, "The metal cover has been sliced through, and is connected loosely to the girder.")
- if(BOLTS)
+ if(RWALL_BOLTS)
to_chat(user, "The outer cover has been pried away, and the bolts anchoring the support rods are wrenched in place.")
- if(SUPPORT_RODS)
+ if(RWALL_SUPPORT_RODS)
to_chat(user, "The bolts anchoring the support rods have been loosened, but are still welded firmly to the girder.")
- if(SHEATH)
+ if(RWALL_SHEATH)
to_chat(user, "The support rods have been sliced through, and the outer sheath is connected loosely to the girder.")
/turf/simulated/wall/r_wall/attackby(obj/item/W, mob/user, params)
@@ -101,22 +101,22 @@
//DECONSTRUCTION
switch(d_state)
- if(INTACT)
+ if(RWALL_INTACT)
if(iswirecutter(W))
playsound(src, W.usesound, 100, 1)
- d_state = SUPPORT_LINES
+ d_state = RWALL_SUPPORT_LINES
update_icon()
new /obj/item/stack/rods(src)
to_chat(user, "You cut the outer grille.")
return
- if(SUPPORT_LINES)
+ if(RWALL_SUPPORT_LINES)
if(isscrewdriver(W))
to_chat(user, "You begin unsecuring the support lines...")
playsound(src, W.usesound, 100, 1)
- if(do_after(user, 40 * W.toolspeed, target = src) && d_state == SUPPORT_LINES)
- d_state = COVER
+ if(do_after(user, 40 * W.toolspeed, target = src) && d_state == RWALL_SUPPORT_LINES)
+ d_state = RWALL_COVER
update_icon()
to_chat(user, "You unsecure the support lines.")
return
@@ -125,22 +125,22 @@
else if(istype(W, /obj/item/stack/rods))
var/obj/item/stack/O = W
if(O.use(1))
- d_state = INTACT
+ d_state = RWALL_INTACT
update_icon()
icon_state = "r_wall"
to_chat(user, "You replace the outer grille.")
else
to_chat(user, "You don't have enough rods for that!")
- if(COVER)
+ if(RWALL_COVER)
if(iswelder(W))
var/obj/item/weapon/weldingtool/WT = W
if(WT.remove_fuel(0,user))
to_chat(user, "You begin slicing through the metal cover...")
playsound(src, WT.usesound, 100, 1)
- if(do_after(user, 60 * WT.toolspeed, target = src) && d_state == COVER)
- d_state = CUT_COVER
+ if(do_after(user, 60 * WT.toolspeed, target = src) && d_state == RWALL_COVER)
+ d_state = RWALL_CUT_COVER
update_icon()
to_chat(user, "You press firmly on the cover, dislodging it.")
@@ -152,8 +152,8 @@
to_chat(user, "You begin slicing through the metal cover...")
playsound(src, W.usesound, 100, 1)
- if(do_after(user, 40 * W.toolspeed, target = src) && d_state == COVER)
- d_state = CUT_COVER
+ if(do_after(user, 40 * W.toolspeed, target = src) && d_state == RWALL_COVER)
+ d_state = RWALL_CUT_COVER
update_icon()
to_chat(user, "You press firmly on the cover, dislodging it.")
return
@@ -162,20 +162,20 @@
to_chat(user, "You begin securing the support lines...")
playsound(src, W.usesound, 100, 1)
if(do_after(user, 40*W.toolspeed, target = src))
- if(!istype(src, /turf/simulated/wall/r_wall) || !W || d_state != COVER)
+ if(!istype(src, /turf/simulated/wall/r_wall) || !W || d_state != RWALL_COVER)
return 1
- d_state = SUPPORT_LINES
+ d_state = RWALL_SUPPORT_LINES
update_icon()
to_chat(user, "The support lines have been secured.")
return 1
- if(CUT_COVER)
+ if(RWALL_CUT_COVER)
if(iscrowbar(W))
to_chat(user, "You struggle to pry off the cover...")
playsound(src, W.usesound, 100, 1)
- if(do_after(user, 100 * W.toolspeed, target = src) && d_state == CUT_COVER)
- d_state = BOLTS
+ if(do_after(user, 100 * W.toolspeed, target = src) && d_state == RWALL_CUT_COVER)
+ d_state = RWALL_BOLTS
update_icon()
to_chat(user, "You pry off the cover.")
return
@@ -186,20 +186,20 @@
to_chat(user, "You begin welding the metal cover back to the frame...")
playsound(src, WT.usesound, 100, 1)
if(do_after(user, 60*WT.toolspeed, target = src))
- if(!istype(src, /turf/simulated/wall/r_wall) || !WT || !WT.isOn() || d_state != CUT_COVER)
+ if(!istype(src, /turf/simulated/wall/r_wall) || !WT || !WT.isOn() || d_state != RWALL_CUT_COVER)
return 1
- d_state = COVER
+ d_state = RWALL_COVER
update_icon()
to_chat(user, "The metal cover has been welded securely to the frame.")
return 1
- if(BOLTS)
+ if(RWALL_BOLTS)
if(iswrench(W))
to_chat(user, "You start loosening the anchoring bolts which secure the support rods to their frame...")
playsound(src, W.usesound, 100, 1)
- if(do_after(user, 40 * W.toolspeed, target = src) && d_state == BOLTS)
- d_state = SUPPORT_RODS
+ if(do_after(user, 40 * W.toolspeed, target = src) && d_state == RWALL_BOLTS)
+ d_state = RWALL_SUPPORT_RODS
update_icon()
to_chat(user, "You remove the bolts anchoring the support rods.")
return
@@ -208,22 +208,22 @@
to_chat(user, "You start to pry the cover back into place...")
playsound(src, W.usesound, 100, 1)
if(do_after(user, 20*W.toolspeed, target = src))
- if(!istype(src, /turf/simulated/wall/r_wall) || !W || d_state != BOLTS)
+ if(!istype(src, /turf/simulated/wall/r_wall) || !W || d_state != RWALL_BOLTS)
return 1
- d_state = CUT_COVER
+ d_state = RWALL_CUT_COVER
update_icon()
to_chat(user, "The metal cover has been pried back into place.")
return 1
- if(SUPPORT_RODS)
+ if(RWALL_SUPPORT_RODS)
if(iswelder(W))
var/obj/item/weapon/weldingtool/WT = W
if(WT.remove_fuel(0,user))
to_chat(user, "You begin slicing through the support rods...")
playsound(src, WT.usesound, 100, 1)
- if(do_after(user, 100 * WT.toolspeed, target = src) && d_state == SUPPORT_RODS)
- d_state = SHEATH
+ if(do_after(user, 100 * WT.toolspeed, target = src) && d_state == RWALL_SUPPORT_RODS)
+ d_state = RWALL_SHEATH
update_icon()
else
to_chat(user, "You need more welding fuel to complete this task.")
@@ -233,8 +233,8 @@
to_chat(user, "You begin slicing through the support rods...")
playsound(src, W.usesound, 100, 1)
- if(do_after(user, 70 * W.toolspeed, target = src) && d_state == SUPPORT_RODS)
- d_state = SHEATH
+ if(do_after(user, 70 * W.toolspeed, target = src) && d_state == RWALL_SUPPORT_RODS)
+ d_state = RWALL_SHEATH
update_icon()
return
@@ -242,19 +242,19 @@
to_chat(user, "You start tightening the bolts which secure the support rods to their frame...")
playsound(src, W.usesound, 100, 1)
if(do_after(user, 40*W.toolspeed, target = src))
- if(!istype(src, /turf/simulated/wall/r_wall) || !W || d_state != SUPPORT_RODS)
+ if(!istype(src, /turf/simulated/wall/r_wall) || !W || d_state != RWALL_SUPPORT_RODS)
return 1
- d_state = BOLTS
+ d_state = RWALL_BOLTS
update_icon()
to_chat(user, "You tighten the bolts anchoring the support rods.")
return 1
- if(SHEATH)
+ if(RWALL_SHEATH)
if(iscrowbar(W))
to_chat(user, "You struggle to pry off the outer sheath...")
playsound(src, W.usesound, 100, 1)
- if(do_after(user, 100 * W.toolspeed, target = src) && d_state == SHEATH)
+ if(do_after(user, 100 * W.toolspeed, target = src) && d_state == RWALL_SHEATH)
to_chat(user, "You pry off the outer sheath.")
dismantle_wall()
return
@@ -287,7 +287,7 @@
to_chat(user, "You don't have enough metal for that!")
return
- d_state = INTACT
+ d_state = RWALL_INTACT
update_icon()
smooth_icon_neighbors(src)
to_chat(user, "You repair the last of the damage.")