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Adds a suicide act to the wormhome projector. (#24532)
* Update special_eguns.dm * Update code/modules/projectiles/guns/energy/special_eguns.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * more feedback. plus a explanation on what SHAME does * oops * Update code/modules/projectiles/guns/energy/special_eguns.dm --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -256,6 +256,15 @@
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blue.target = get_turf(orange)
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orange.target = get_turf(blue)
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/obj/item/gun/energy/wormhole_projector/suicide_act(mob/user)
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user.visible_message(pick("<span class='suicide'>[user] looking directly into the operational end of [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>",
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"<span class='suicide'>[user] is touching the operatonal end of [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>"))
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if(!do_after(user, 0.5 SECONDS, target = user)) // touch/looking doesn't take that long, but still probably good for a delay to exist for shoving and whatnot
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return SHAME
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user.dust()
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playsound(loc, 'sound/effects/supermatter.ogg', 20, TRUE)
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return OBLITERATION
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/* 3d printer 'pseudo guns' for borgs */
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/obj/item/gun/energy/printer
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name = "cyborg lmg"
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