From ac29d2c6ddadf1994a09a683630df4b968f89390 Mon Sep 17 00:00:00 2001 From: Miniature Date: Fri, 6 Jan 2012 02:52:15 +1030 Subject: [PATCH 1/2] Now you don't need to call a proc when you use proccall(bs12) --- code/modules/admin/verbs/debug.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 699facbd3de..84713f38b7a 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -171,7 +171,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that var/class = null var/returnval = null - var/procname = input("Procpath (e.g. just \"update\" for lights)","path:", null) + var/procname = input("Procpath (e.g. just \"update\" for lights)","path:", null) as null|text + + if(!procname || procname == "") return var/argNum = input("Number of arguments:","Number",null) as num //input("Arguments","Arguments:", null) var/list/argL = new/list() From 090a5c75d167268ac7e8215f266cbd430268e38d Mon Sep 17 00:00:00 2001 From: Miniature Date: Sat, 7 Jan 2012 02:53:50 +1030 Subject: [PATCH 2/2] made blindness overlay transparent to mouse --- code/modules/mob/living/carbon/alien/humanoid/hud.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/mob/living/carbon/alien/humanoid/hud.dm b/code/modules/mob/living/carbon/alien/humanoid/hud.dm index 35d7f133134..608dd6464d6 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/hud.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/hud.dm @@ -263,6 +263,7 @@ mymob.blind.name = " " mymob.blind.screen_loc = "1,1 to 15,15" mymob.blind.layer = 0 + mymob.blind.mouse_opacity = 0 mymob.flash = new /obj/screen( null ) mymob.flash.icon = 'screen1_alien.dmi'