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Discord notification (#16351)
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@@ -7,14 +7,18 @@
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create_log(MISC_LOG, "Logged out")
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// `holder` is nil'd out by now, so we check the `admin_datums` array directly
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//Only report this stuff if we are currently playing.
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if(GLOB.admin_datums[ckey] && SSticker && SSticker.current_state == GAME_STATE_PLAYING)
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if(GLOB.admin_datums[ckey] && SSticker.current_state == GAME_STATE_PLAYING)
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var/datum/admins/temp_admin = GLOB.admin_datums[ckey]
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// Triggers on people with banhammer power only - no mentors tripping the alarm
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if(temp_admin.rights & R_BAN)
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if(temp_admin.rights & R_MENTOR)
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var/list/mentorcounter = staff_countup(R_MENTOR)
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if(mentorcounter[1] == 0) // No active mentors
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SSdiscord.send2discord_simple(DISCORD_WEBHOOK_MENTOR, "[key_name(src)] logged out - 0 active mentors, [mentorcounter[2]] non-mentor staff, [mentorcounter[3]] inactive mentors.")
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else if(temp_admin.rights & R_BAN)
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message_admins("Admin logout: [key_name_admin(src)]")
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var/list/admincounter = staff_countup(R_BAN)
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if(admincounter[1] == 0) // No active admins
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SSdiscord.send2discord_simple(DISCORD_WEBHOOK_ADMIN, "[key_name(src)] logged out - No active admins, [admincounter[2]] non-admin staff, [admincounter[3]] inactive staff.")
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SSdiscord.send2discord_simple(DISCORD_WEBHOOK_ADMIN, "[key_name(src)] logged out - 0 active admins, [admincounter[2]] non-admin staff, [admincounter[3]] inactive staff.")
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..()
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update_morgue()
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