diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm
index 0aac60319b8..9008edcec70 100644
--- a/code/modules/events/spacevine.dm
+++ b/code/modules/events/spacevine.dm
@@ -6,7 +6,7 @@
/datum/event/spacevine/start()
var/list/turfs = list() //list of all the empty floor turfs in the hallway areas
- var/obj/effect/spacevine/SV = new()
+ var/obj/structure/spacevine/SV = new()
for(var/area/hallway/A in world)
for(var/turf/F in A)
@@ -17,7 +17,7 @@
if(turfs.len) //Pick a turf to spawn at if we can
var/turf/T = pick(turfs)
- var/obj/effect/spacevine_controller/SC = new /obj/effect/spacevine_controller(T, , rand(30,70),rand(5,2)) //spawn a controller at turf
+ var/obj/structure/spacevine_controller/SC = new /obj/structure/spacevine_controller(T, , rand(30,70),rand(5,2)) //spawn a controller at turf
// Make the event start fun - give the vine a random hostile mutation
if(SC.vines.len)
@@ -40,11 +40,11 @@
// For stuff that isn't fun as a random-event vine
var/nofun = FALSE
-/datum/spacevine_mutation/proc/add_mutation_to_vinepiece(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/add_mutation_to_vinepiece(obj/structure/spacevine/holder)
holder.mutations |= src
holder.color = hue
-/datum/spacevine_mutation/proc/remove_mutation_from_vinepiece(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/remove_mutation_from_vinepiece(obj/structure/spacevine/holder)
holder.mutations -= src
var/datum/spacevine_mutation/oldmutation
if(holder.mutations.len)
@@ -53,46 +53,46 @@
else
holder.color = ""
-/datum/spacevine_mutation/proc/process_mutation(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/process_mutation(obj/structure/spacevine/holder)
return
-/datum/spacevine_mutation/proc/process_temperature(obj/effect/spacevine/holder, temp, volume)
+/datum/spacevine_mutation/proc/process_temperature(obj/structure/spacevine/holder, temp, volume)
return
-/datum/spacevine_mutation/proc/on_birth(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/on_birth(obj/structure/spacevine/holder)
return
-/datum/spacevine_mutation/proc/on_grow(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/on_grow(obj/structure/spacevine/holder)
return
-/datum/spacevine_mutation/proc/on_death(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/on_death(obj/structure/spacevine/holder)
return
-/datum/spacevine_mutation/proc/on_deletion(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/on_deletion(obj/structure/spacevine/holder)
return
-/datum/spacevine_mutation/proc/on_hit(obj/effect/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
+/datum/spacevine_mutation/proc/on_hit(obj/structure/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
. = expected_damage
-/datum/spacevine_mutation/proc/on_cross(obj/effect/spacevine/holder, mob/crosser)
+/datum/spacevine_mutation/proc/on_cross(obj/structure/spacevine/holder, mob/crosser)
return
-/datum/spacevine_mutation/proc/on_chem(obj/effect/spacevine/holder, datum/reagent/R)
+/datum/spacevine_mutation/proc/on_chem(obj/structure/spacevine/holder, datum/reagent/R)
return
-/datum/spacevine_mutation/proc/on_eat(obj/effect/spacevine/holder, mob/living/eater)
+/datum/spacevine_mutation/proc/on_eat(obj/structure/spacevine/holder, mob/living/eater)
return
-/datum/spacevine_mutation/proc/on_spread(obj/effect/spacevine/holder, turf/target)
+/datum/spacevine_mutation/proc/on_spread(obj/structure/spacevine/holder, turf/target)
return
-/datum/spacevine_mutation/proc/on_buckle(obj/effect/spacevine/holder, mob/living/buckled)
+/datum/spacevine_mutation/proc/on_buckle(obj/structure/spacevine/holder, mob/living/buckled)
return
-/datum/spacevine_mutation/proc/on_explosion(severity, obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/on_explosion(severity, obj/structure/spacevine/holder)
return
-/datum/spacevine_mutation/proc/on_search(severity, obj/effect/spacevine/holder)
+/datum/spacevine_mutation/proc/on_search(severity, obj/structure/spacevine/holder)
return
@@ -140,7 +140,7 @@
/turf/simulated/floor/vines/ChangeTurf(turf/open/floor/T)
. = ..()
//Do this *after* the turf has changed as qdel in spacevines will call changeturf again if it hasn't
- for(var/obj/effect/spacevine/SV in src)
+ for(var/obj/structure/spacevine/SV in src)
SV.wither()
/datum/spacevine_mutation/space_covering
@@ -156,22 +156,22 @@
/turf/space/transit
))
-/datum/spacevine_mutation/space_covering/on_grow(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/space_covering/on_grow(obj/structure/spacevine/holder)
process_mutation(holder)
-/datum/spacevine_mutation/space_covering/on_spread(obj/effect/spacevine/holder, turf/target)
- if(target.type == /turf/space && !locate(/obj/effect/spacevine) in target)
+/datum/spacevine_mutation/space_covering/on_spread(obj/structure/spacevine/holder, turf/target)
+ if(target.type == /turf/space && !locate(/obj/structure/spacevine) in target)
holder.master.spawn_spacevine_piece(target, holder)
. = TRUE
-/datum/spacevine_mutation/space_covering/process_mutation(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/space_covering/process_mutation(obj/structure/spacevine/holder)
var/turf/T = get_turf(holder)
if(is_type_in_typecache(T, coverable_turfs))
var/currtype = T.type
T.ChangeTurf(/turf/simulated/floor/vines)
T.baseturf = currtype
-/datum/spacevine_mutation/space_covering/on_deletion(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/space_covering/on_deletion(obj/structure/spacevine/holder)
var/turf/T = get_turf(holder)
if(istype(T, /turf/simulated/floor/vines))
T.ChangeTurf(T.baseturf)
@@ -181,8 +181,8 @@
hue = "#3333ff"
quality = MINOR_NEGATIVE
-/datum/spacevine_mutation/bluespace/on_spread(obj/effect/spacevine/holder, turf/target)
- if(holder.energy > 1 && !locate(/obj/effect/spacevine) in target)
+/datum/spacevine_mutation/bluespace/on_spread(obj/structure/spacevine/holder, turf/target)
+ if(holder.energy > 1 && !locate(/obj/structure/spacevine) in target)
// Lose bluespace upon piercing a single tile, and drop it from our own mutations too
// Representing a loss in "high potential"
// also conveniently prevents this from spreading too crazily
@@ -197,7 +197,7 @@
quality = POSITIVE
severity = 4
-/datum/spacevine_mutation/light/on_grow(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/light/on_grow(obj/structure/spacevine/holder)
if(holder.energy)
holder.set_light(severity)
@@ -207,14 +207,14 @@
severity = 10
quality = NEGATIVE
-/datum/spacevine_mutation/toxicity/on_cross(obj/effect/spacevine/holder, mob/living/crosser)
+/datum/spacevine_mutation/toxicity/on_cross(obj/structure/spacevine/holder, mob/living/crosser)
if(issilicon(crosser))
return
if(prob(severity) && istype(crosser) && !isvineimmune(crosser))
to_chat(crosser, "You accidently touch the vine and feel a strange sensation.")
crosser.adjustToxLoss(5)
-/datum/spacevine_mutation/toxicity/on_eat(obj/effect/spacevine/holder, mob/living/eater)
+/datum/spacevine_mutation/toxicity/on_eat(obj/structure/spacevine/holder, mob/living/eater)
if(!isvineimmune(eater))
eater.adjustToxLoss(5)
@@ -226,7 +226,7 @@
// kaboom events aren't fun
nofun = TRUE
-/datum/spacevine_mutation/explosive/on_explosion(explosion_severity, obj/effect/spacevine/holder)
+/datum/spacevine_mutation/explosive/on_explosion(explosion_severity, obj/structure/spacevine/holder)
if(explosion_severity < 3)
qdel(holder)
else
@@ -234,7 +234,7 @@
spawn(5)
holder.wither()
-/datum/spacevine_mutation/explosive/on_death(obj/effect/spacevine/holder, mob/hitter, obj/item/I)
+/datum/spacevine_mutation/explosive/on_death(obj/structure/spacevine/holder, mob/hitter, obj/item/I)
explosion(holder.loc, 0, 0, severity, 0, 0)
/datum/spacevine_mutation/fire_proof
@@ -242,10 +242,10 @@
hue = "#ff8888"
quality = MINOR_NEGATIVE
-/datum/spacevine_mutation/fire_proof/process_temperature(obj/effect/spacevine/holder, temp, volume)
+/datum/spacevine_mutation/fire_proof/process_temperature(obj/structure/spacevine/holder, temp, volume)
return 1
-/datum/spacevine_mutation/fire_proof/on_hit(obj/effect/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
+/datum/spacevine_mutation/fire_proof/on_hit(obj/structure/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
if(I && I.damtype == "fire")
. = 0
else
@@ -256,8 +256,8 @@
hue = "#ff7700"
quality = MINOR_NEGATIVE
-/datum/spacevine_mutation/vine_eating/on_spread(obj/effect/spacevine/holder, turf/target)
- var/obj/effect/spacevine/prey = locate() in target
+/datum/spacevine_mutation/vine_eating/on_spread(obj/structure/spacevine/holder, turf/target)
+ var/obj/structure/spacevine/prey = locate() in target
if(prey && !prey.mutations.Find(src)) //Eat all vines that are not of the same origin
prey.wither()
. = TRUE
@@ -268,20 +268,20 @@
severity = 3
quality = NEGATIVE
-/datum/spacevine_mutation/aggressive_spread/on_spread(obj/effect/spacevine/holder, turf/target)
+/datum/spacevine_mutation/aggressive_spread/on_spread(obj/structure/spacevine/holder, turf/target)
if(istype(target, /turf/simulated/wall/r_wall))
// Too tough to pierce - should lead to interesting spread patterns
return
// Bust through windows or other stuff blocking the way
if(!target.Enter(holder))
for(var/atom/movable/AM in target)
- if(istype(AM, /obj/effect/spacevine) || !AM.density)
+ if(istype(AM, /obj/structure/spacevine) || !AM.density)
continue
AM.ex_act(severity)
target.ex_act(severity) // vine immunity handled at /mob/ex_act
. = TRUE
-/datum/spacevine_mutation/aggressive_spread/on_buckle(obj/effect/spacevine/holder, mob/living/buckled)
+/datum/spacevine_mutation/aggressive_spread/on_buckle(obj/structure/spacevine/holder, mob/living/buckled)
buckled.ex_act(severity)
/datum/spacevine_mutation/transparency
@@ -289,7 +289,7 @@
hue = ""
quality = POSITIVE
-/datum/spacevine_mutation/transparency/on_grow(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/transparency/on_grow(obj/structure/spacevine/holder)
holder.set_opacity(0)
holder.alpha = 125
@@ -299,13 +299,13 @@
severity = 10
quality = NEGATIVE
-/datum/spacevine_mutation/thorns/on_cross(obj/effect/spacevine/holder, mob/living/crosser)
+/datum/spacevine_mutation/thorns/on_cross(obj/structure/spacevine/holder, mob/living/crosser)
if(prob(severity) && istype(crosser) && !isvineimmune(holder))
var/mob/living/M = crosser
M.adjustBruteLoss(5)
to_chat(M, "You cut yourself on the thorny vines.")
-/datum/spacevine_mutation/thorns/on_hit(obj/effect/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage)
+/datum/spacevine_mutation/thorns/on_hit(obj/structure/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage)
if(prob(severity) && istype(hitter) && !isvineimmune(holder))
var/mob/living/M = hitter
M.adjustBruteLoss(5)
@@ -317,13 +317,13 @@
hue = "#997700"
quality = NEGATIVE
-/datum/spacevine_mutation/woodening/on_grow(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/woodening/on_grow(obj/structure/spacevine/holder)
if(holder.energy)
holder.density = 1
holder.maxhealth = 100
holder.health = holder.maxhealth
-/datum/spacevine_mutation/woodening/on_hit(obj/effect/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage)
+/datum/spacevine_mutation/woodening/on_hit(obj/structure/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage)
if(!is_sharp(I))
. = expected_damage * 0.5
else
@@ -335,11 +335,11 @@
quality = NEGATIVE
severity = 10
-/datum/spacevine_mutation/flowering/on_grow(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/flowering/on_grow(obj/structure/spacevine/holder)
if(holder.energy == 2 && prob(severity) && !locate(/obj/structure/alien/resin/flower_bud_enemy) in range(5,holder))
new /obj/structure/alien/resin/flower_bud_enemy(get_turf(holder))
-/datum/spacevine_mutation/flowering/on_cross(obj/effect/spacevine/holder, mob/living/crosser)
+/datum/spacevine_mutation/flowering/on_cross(obj/structure/spacevine/holder, mob/living/crosser)
if(prob(25))
holder.entangle(crosser)
@@ -349,7 +349,7 @@
hue = "#FF8080"
quality = MINOR_NEGATIVE
-/datum/spacevine_mutation/virulent_spread/on_search(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/virulent_spread/on_search(obj/structure/spacevine/holder)
return 1
// Sure, let's encourage crew members to deliberately breed a highly dangerous
@@ -364,7 +364,7 @@
/obj/item/stack/sheet/metal = 1
)
-/datum/spacevine_mutation/mineral/on_death(obj/effect/spacevine/holder)
+/datum/spacevine_mutation/mineral/on_death(obj/structure/spacevine/holder)
if(!prob(drop_rate))
return
var/itemtype = pickweight(mineral_results)
@@ -403,7 +403,7 @@
)
// SPACE VINES (Note that this code is very similar to Biomass code)
-/obj/effect/spacevine
+/obj/structure/spacevine
name = "space vines"
desc = "An extremely expansionistic species of vine."
icon = 'icons/effects/spacevines.dmi'
@@ -416,14 +416,14 @@
var/health = 50
var/maxhealth = 50
var/energy = 0
- var/obj/effect/spacevine_controller/master = null
+ var/obj/structure/spacevine_controller/master = null
var/list/mutations = list()
-/obj/effect/spacevine/New()
+/obj/structure/spacevine/New()
..()
color = "#ffffff"
-/obj/effect/spacevine/examine(mob/user)
+/obj/structure/spacevine/examine(mob/user)
..()
var/text = "This one is a"
if(mutations.len)
@@ -435,13 +435,13 @@
text += " vine."
to_chat(user, text)
-/obj/effect/spacevine/proc/wither()
+/obj/structure/spacevine/proc/wither()
for(var/datum/spacevine_mutation/SM in mutations)
SM.on_death(src)
qdel(src)
-/obj/effect/spacevine/Destroy()
+/obj/structure/spacevine/Destroy()
for(var/datum/spacevine_mutation/SM in mutations)
SM.on_deletion(src)
if(master)
@@ -460,11 +460,11 @@
unbuckle_mob()
return ..()
-/obj/effect/spacevine/proc/add_mutation(datum/spacevine_mutation/mutation)
+/obj/structure/spacevine/proc/add_mutation(datum/spacevine_mutation/mutation)
mutations |= mutation
color = mutation.hue
-/obj/effect/spacevine/proc/on_chem_effect(datum/reagent/R)
+/obj/structure/spacevine/proc/on_chem_effect(datum/reagent/R)
var/override = 0
for(var/datum/spacevine_mutation/SM in mutations)
override += SM.on_chem(src, R)
@@ -472,7 +472,7 @@
if(prob(50))
wither()
-/obj/effect/spacevine/proc/eat(mob/eater)
+/obj/structure/spacevine/proc/eat(mob/eater)
var/override = 0
for(var/datum/spacevine_mutation/SM in mutations)
override += SM.on_eat(src, eater)
@@ -481,7 +481,7 @@
eater.say("Nom")
wither()
-/obj/effect/spacevine/attackby(obj/item/weapon/W, mob/user, params)
+/obj/structure/spacevine/attackby(obj/item/weapon/W, mob/user, params)
if (!W || !user || !W.type)
return
user.changeNext_move(CLICK_CD_MELEE)
@@ -491,7 +491,7 @@
var/obj/item/weapon/scythe/S = W
if(S.extend) //so folded telescythes won't get damage boosts / insta-clears (they instead will instead be treated like non-scythes)
force = force * 4
- for(var/obj/effect/spacevine/B in range(1,src))
+ for(var/obj/structure/spacevine/B in range(1,src))
if(B.health > force) //this only is going to occur for woodening mutation vines (increased health) or if we nerf scythe damage/multiplier
B.health -= force
else
@@ -513,29 +513,29 @@
..()
-/obj/effect/spacevine/Crossed(mob/crosser)
+/obj/structure/spacevine/Crossed(mob/crosser)
if(isliving(crosser))
for(var/datum/spacevine_mutation/SM in mutations)
SM.on_cross(src, crosser)
-/obj/effect/spacevine/attack_hand(mob/user)
+/obj/structure/spacevine/attack_hand(mob/user)
for(var/datum/spacevine_mutation/SM in mutations)
SM.on_hit(src, user)
user_unbuckle_mob(user, user)
-/obj/effect/spacevine/attack_alien(mob/living/user)
+/obj/structure/spacevine/attack_alien(mob/living/user)
eat(user)
-/obj/effect/spacevine_controller
+/obj/structure/spacevine_controller
invisibility = 101
- var/list/obj/effect/spacevine/vines = list()
+ var/list/obj/structure/spacevine/vines = list()
var/list/growth_queue = list()
var/spread_multiplier = 5
var/spread_cap = 30
var/list/mutations_list = list()
var/mutativeness = 1
-/obj/effect/spacevine_controller/New(loc, list/muts, potency, production)
+/obj/structure/spacevine_controller/New(loc, list/muts, potency, production)
color = "#ffffff"
spawn_spacevine_piece(loc, , muts)
processing_objects.Add(src)
@@ -556,21 +556,21 @@
..()
-/obj/effect/spacevine_controller/ex_act() //only killing all vines will end this suffering
+/obj/structure/spacevine_controller/ex_act() //only killing all vines will end this suffering
return
-/obj/effect/spacevine_controller/singularity_act()
+/obj/structure/spacevine_controller/singularity_act()
return
-/obj/effect/spacevine_controller/singularity_pull()
+/obj/structure/spacevine_controller/singularity_pull()
return
-/obj/effect/spacevine_controller/Destroy()
+/obj/structure/spacevine_controller/Destroy()
processing_objects.Remove(src)
return ..()
-/obj/effect/spacevine_controller/proc/spawn_spacevine_piece(turf/location, obj/effect/spacevine/parent, list/muts)
- var/obj/effect/spacevine/SV = new(location)
+/obj/structure/spacevine_controller/proc/spawn_spacevine_piece(turf/location, obj/structure/spacevine/parent, list/muts)
+ var/obj/structure/spacevine/SV = new(location)
growth_queue += SV
vines += SV
SV.master = src
@@ -590,7 +590,7 @@
for(var/datum/spacevine_mutation/SM in SV.mutations)
SM.on_birth(SV)
-/obj/effect/spacevine_controller/process()
+/obj/structure/spacevine_controller/process()
if(!vines || !vines.len)
qdel(src) //space vines exterminated. Remove the controller
return
@@ -602,9 +602,9 @@
length = min( spread_cap , max( 1 , vines.len / spread_multiplier ) )
var/i = 0
- var/list/obj/effect/spacevine/queue_end = list()
+ var/list/obj/structure/spacevine/queue_end = list()
- for(var/obj/effect/spacevine/SV in growth_queue)
+ for(var/obj/structure/spacevine/SV in growth_queue)
if(qdeleted(SV))
continue
i++
@@ -625,7 +625,7 @@
growth_queue = growth_queue + queue_end
-/obj/effect/spacevine/proc/grow()
+/obj/structure/spacevine/proc/grow()
if(!energy)
icon_state = pick("Med1", "Med2", "Med3")
energy = 1
@@ -637,7 +637,7 @@
for(var/datum/spacevine_mutation/SM in mutations)
SM.on_grow(src)
-/obj/effect/spacevine/proc/entangle_mob()
+/obj/structure/spacevine/proc/entangle_mob()
if(!buckled_mob && prob(25))
for(var/mob/living/V in loc)
entangle(V)
@@ -645,7 +645,7 @@
break //only capture one mob at a time
-/obj/effect/spacevine/proc/entangle(mob/living/V)
+/obj/structure/spacevine/proc/entangle(mob/living/V)
if(!V || isvineimmune(V))
return
for(var/datum/spacevine_mutation/SM in mutations)
@@ -654,7 +654,7 @@
to_chat(V, "The vines [pick("wind", "tangle", "tighten")] around you!")
buckle_mob(V, 1)
-/obj/effect/spacevine/proc/spread()
+/obj/structure/spacevine/proc/spread()
var/list/dir_list = cardinal.Copy()
var/spread_search = FALSE // Whether to exhaustive search all 4 cardinal dirs for an open direction
for(var/datum/spacevine_mutation/SM in mutations)
@@ -666,7 +666,7 @@
var/spread_success = FALSE
for(var/datum/spacevine_mutation/SM in mutations)
spread_success |= SM.on_spread(src, stepturf) // If this returns 1, spreading succeeded
- if(!locate(/obj/effect/spacevine, stepturf))
+ if(!locate(/obj/structure/spacevine, stepturf))
// snowflake for space turf, but space turf is super common and a big deal
if(!istype(stepturf, /turf/space) && stepturf.Enter(src))
if(master)
@@ -675,21 +675,21 @@
if(spread_success || !spread_search)
break
-/obj/effect/spacevine/ex_act(severity)
+/obj/structure/spacevine/ex_act(severity)
var/i
for(var/datum/spacevine_mutation/SM in mutations)
i += SM.on_explosion(severity, src)
if(!i && prob(100/severity))
wither()
-/obj/effect/spacevine/temperature_expose(null, temp, volume)
+/obj/structure/spacevine/temperature_expose(null, temp, volume)
var/override = 0
for(var/datum/spacevine_mutation/SM in mutations)
override += SM.process_temperature(src, temp, volume)
if(!override)
wither()
-/obj/effect/spacevine/CanPass(atom/movable/mover, turf/target, height=0)
+/obj/structure/spacevine/CanPass(atom/movable/mover, turf/target, height=0)
if(isvineimmune(mover))
. = TRUE
else
diff --git a/code/modules/hydroponics/grown/kudzu.dm b/code/modules/hydroponics/grown/kudzu.dm
index e62d2df093e..1e975b4b79f 100644
--- a/code/modules/hydroponics/grown/kudzu.dm
+++ b/code/modules/hydroponics/grown/kudzu.dm
@@ -32,7 +32,7 @@
var/turf/T = get_turf(src)
message_admins("Kudzu planted by [key_name_admin(user)](?) (FLW) at ([T.x],[T.y],[T.z] - (JMP))",0,1)
investigate_log("was planted by [key_name(user)] at ([T.x],[T.y],[T.z])","kudzu")
- new /obj/effect/spacevine_controller(user.loc, mutations, potency, production)
+ new /obj/structure/spacevine_controller(user.loc, mutations, potency, production)
user.drop_item()
qdel(src)
diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
index b1b31461b77..adbc309412e 100644
--- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
+++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
@@ -34,7 +34,7 @@
for(var/direction in shuffle(list(1,2,4,8,5,6,9,10)))
var/step = get_step(src, direction)
if(step)
- if(locate(/obj/effect/spacevine) in step)
+ if(locate(/obj/structure/spacevine) in step)
Move(step, get_dir(src, step))
/mob/living/simple_animal/hostile/retaliate/goat/handle_automated_action()
@@ -47,7 +47,7 @@
LoseTarget()
src.visible_message("\blue [src] calms down.")
- var/obj/effect/spacevine/SV = locate(/obj/effect/spacevine) in loc
+ var/obj/structure/spacevine/SV = locate(/obj/structure/spacevine) in loc
if(SV)
SV.eat(src)
@@ -64,7 +64,7 @@
/mob/living/simple_animal/hostile/retaliate/goat/Move()
..()
if(!stat)
- var/obj/effect/spacevine/SV = locate(/obj/effect/spacevine) in loc
+ var/obj/structure/spacevine/SV = locate(/obj/structure/spacevine) in loc
if(SV)
SV.eat(src)
diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm
index 73109f0f7e5..2ca2ae6aa72 100644
--- a/code/modules/reagents/chemistry/reagents/toxins.dm
+++ b/code/modules/reagents/chemistry/reagents/toxins.dm
@@ -926,8 +926,8 @@
alien_weeds.healthcheck()
else if(istype(O, /obj/effect/glowshroom)) //even a small amount is enough to kill it
qdel(O)
- else if(istype(O,/obj/effect/spacevine))
- var/obj/effect/spacevine/SV = O
+ else if(istype(O,/obj/structure/spacevine))
+ var/obj/structure/spacevine/SV = O
SV.on_chem_effect(src)
/datum/reagent/glyphosate/reaction_mob(mob/living/M, method=TOUCH, volume)