Adds CI for missing icon_states (#27063)

* Adds CI for missing icon_states

* yeah

* more fixes

* more fixes

* seems good

* moar

* fix

* yea

* hrtyhrt

* yeah

* WOE
This commit is contained in:
Contrabang
2024-11-14 17:58:06 +00:00
committed by GitHub
parent da630e1b63
commit 8352613d03
74 changed files with 157 additions and 327 deletions
@@ -264,7 +264,7 @@
density = FALSE
layer = TURF_LAYER
icon = 'icons/effects/blood.dmi'
icon_state = "gibbl5"
icon_state = "mgibbl5"
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
no_clear = TRUE
mergeable_decal = FALSE
@@ -28,7 +28,7 @@ GLOBAL_LIST_EMPTY(fluidtrack_cache)
//BLOODY FOOTPRINTS
/obj/effect/decal/cleanable/blood/footprints
icon = 'icons/effects/fluidtracks.dmi'
icon_state = "nothingwhatsoever"
icon_state = null
desc = "You REALLY shouldn't follow these.."
gender = PLURAL
random_icon_states = null
@@ -2,10 +2,6 @@
name = "sandy floor"
icon_state = "sandyfloor"
/obj/effect/turf_decal/weather/snow
name = "snowy floor"
icon_state = "snowyfloor"
/obj/effect/turf_decal/weather/snow/corner
name = "snow corner piece"
icon = 'icons/turf/snow.dmi'
+1 -1
View File
@@ -60,7 +60,7 @@
max_integrity = 80
/obj/effect/forcefield/mime/advanced
icon_state = "empty"
icon_state = null
name = "invisible blockade"
desc = "You might be here a while."
lifetime = 60 SECONDS
+6 -4
View File
@@ -7,7 +7,8 @@
opacity = FALSE
density = FALSE
icon = 'icons/obj/lighting.dmi'
icon_state = "glowshroom" //replaced in New
icon_state = "glowshroomf"
base_icon_state = "glowshroom" //replaced in New
layer = ABOVE_NORMAL_TURF_LAYER
max_integrity = 30
var/floor = 0
@@ -20,13 +21,15 @@
/obj/structure/glowshroom/glowcap
name = "glowcap"
desc = "Mycena Ruthenia, a species of mushroom that, while it does glow in the dark, is not actually bioluminescent."
icon_state = "glowcap"
icon_state = "glowcapf"
base_icon_state = "glowcap"
myseed = /obj/item/seeds/glowshroom/glowcap
/obj/structure/glowshroom/shadowshroom
name = "shadowshroom"
desc = "Mycena Umbra, a species of mushroom that emits shadow instead of light."
icon_state = "shadowshroom"
icon_state = "shadowshroomf"
base_icon_state = "shadowshroom"
myseed = /obj/item/seeds/glowshroom/shadowshroom
/obj/structure/glowshroom/shadowshroom/extinguish_light(force = FALSE)
@@ -54,7 +57,6 @@
var/datum/plant_gene/trait/glow/G = myseed.get_gene(/datum/plant_gene/trait/glow)
set_light(G.glow_range(myseed), G.glow_power(myseed), G.glow_color)
setDir(CalcDir())
var/base_icon_state = initial(icon_state)
if(!floor)
switch(dir) //offset to make it be on the wall rather than on the floor
if(NORTH)
-26
View File
@@ -13,8 +13,6 @@ GLOBAL_LIST_INIT(meteors_catastrophic, list(/obj/effect/meteor/medium = 3, /obj/
GLOBAL_LIST_INIT(meteors_gore, list(/obj/effect/meteor/meaty = 5, /obj/effect/meteor/meaty/xeno = 1)) //for meaty ore event
GLOBAL_LIST_INIT(meteors_ops, list(/obj/effect/meteor/goreops)) //Meaty Ops
///////////////////////////////
//Meteor spawning global procs
@@ -334,30 +332,6 @@ GLOBAL_LIST_INIT(meteors_ops, list(/obj/effect/meteor/goreops)) //Meaty Ops
if(!isspaceturf(T))
new /obj/effect/decal/cleanable/blood/xeno(T)
//Meteor Ops
/obj/effect/meteor/goreops
name = "MeteorOps"
icon = 'icons/mob/animal.dmi'
icon_state = "syndicaterangedpsace"
hits = 10
hitpwr = EXPLODE_DEVASTATE
meteorsound = 'sound/effects/blobattack.ogg'
meteordrop = list(/obj/item/food/meat)
var/meteorgibs = /obj/effect/gibspawner/generic
/obj/effect/meteor/goreops/make_debris()
..()
new meteorgibs(get_turf(src))
/obj/effect/meteor/goreops/ram_turf(turf/T)
if(!isspaceturf(T))
new /obj/effect/decal/cleanable/blood(T)
/obj/effect/meteor/goreops/Bump(atom/A)
A.ex_act(hitpwr)
get_hit()
//////////////////////////
//Spookoween meteors
/////////////////////////
+1 -6
View File
@@ -45,11 +45,6 @@
var/damage = 0.0
var/range = 10.0
/obj/effect/begin
name = "begin"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "begin"
/obj/effect/projection
name = "Projection"
desc = "This looks like a projection of something."
@@ -99,7 +94,7 @@
//Makes a tile fully lit no matter what
/obj/effect/fullbright
icon = 'icons/effects/alphacolors.dmi'
icon_state = "white"
icon_state = null // null iconstate is white by default
plane = LIGHTING_PLANE
layer = LIGHTING_LAYER
blend_mode = BLEND_ADD
+1 -1
View File
@@ -65,7 +65,7 @@
/obj/effect/snow
desc = "Perfect for making snow angels, or throwing at other people!"
icon = 'icons/effects/effects.dmi'
icon_state = "snow"
icon_state = "snow1"
layer = ABOVE_ICYOVERLAY_LAYER
/obj/effect/snow/New()
@@ -1,6 +1,7 @@
//temporary visual effects(/obj/effect/temp_visual) used by cult stuff
/obj/effect/temp_visual/cult
icon = 'icons/effects/cult_effects.dmi'
icon_state = null
randomdir = FALSE
duration = 10
@@ -1,5 +1,6 @@
/obj/effect/temp_visual/dir_setting/bloodsplatter
icon = 'icons/effects/blood.dmi'
icon_state = null
duration = 5
randomdir = FALSE
layer = MOB_LAYER - 0.1
@@ -304,7 +305,7 @@
duration = 5
/obj/effect/temp_visual/dir_setting/firing_effect
icon = 'icons/effects/effects.dmi'
icon = 'icons/effects/projectile.dmi'
icon_state = "firing_effect"
duration = 2
@@ -326,10 +327,6 @@
icon_state = "firing_effect_energy"
duration = 3
/obj/effect/temp_visual/dir_setting/firing_effect/magic
icon_state = "shieldsparkles"
duration = 3
/obj/effect/temp_visual/impact_effect
icon_state = "impact_bullet"
duration = 5
@@ -525,7 +522,7 @@
name = "\improper Bluespace energy wave"
desc = "A massive, rippling wave of bluepace energy, all rapidly exhausting itself the moment it leaves the concentrated beam of light."
icon = 'icons/effects/beam_splash.dmi'
icon_state = "beam_splash_l"
icon_state = "beam_splash_w"
layer = ABOVE_ALL_MOB_LAYER
pixel_y = -16
duration = 50
@@ -3,7 +3,7 @@
/obj/effect/projectile
name = "pew"
icon = 'icons/obj/projectiles.dmi'
icon_state = "nothing"
icon_state = null
layer = HITSCAN_LAYER
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
appearance_flags = LONG_GLIDE