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Adds CI for missing icon_states (#27063)
* Adds CI for missing icon_states * yeah * more fixes * more fixes * seems good * moar * fix * yea * hrtyhrt * yeah * WOE
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@@ -45,11 +45,6 @@
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var/damage = 0.0
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var/range = 10.0
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/obj/effect/begin
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name = "begin"
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "begin"
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/obj/effect/projection
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name = "Projection"
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desc = "This looks like a projection of something."
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@@ -99,7 +94,7 @@
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//Makes a tile fully lit no matter what
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/obj/effect/fullbright
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icon = 'icons/effects/alphacolors.dmi'
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icon_state = "white"
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icon_state = null // null iconstate is white by default
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plane = LIGHTING_PLANE
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layer = LIGHTING_LAYER
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blend_mode = BLEND_ADD
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