Adds CI for missing icon_states (#27063)

* Adds CI for missing icon_states

* yeah

* more fixes

* more fixes

* seems good

* moar

* fix

* yea

* hrtyhrt

* yeah

* WOE
This commit is contained in:
Contrabang
2024-11-14 17:58:06 +00:00
committed by GitHub
parent da630e1b63
commit 8352613d03
74 changed files with 157 additions and 327 deletions
-23
View File
@@ -30,29 +30,6 @@
else
. += "<span class='notice'>The anchoring screws are <i>unscrewed</i>. The rods look like they could be <b>cut</b> through.</span>"
/obj/structure/grille/fence
var/width = 3
/obj/structure/grille/fence/Initialize(mapload)
. = ..()
if(width > 1)
if(dir in list(EAST, WEST))
bound_width = width * world.icon_size
bound_height = world.icon_size
else
bound_width = world.icon_size
bound_height = width * world.icon_size
/obj/structure/grille/fence/east_west
//width=80
//height=42
icon='icons/fence-ew.dmi'
/obj/structure/grille/fence/north_south
//width=80
//height=42
icon='icons/fence-ns.dmi'
/obj/structure/grille/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
. = ..()
update_icon(UPDATE_ICON_STATE)