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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/_component.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/_component.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/_component.dm"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component.html">/datum/component</a></th><td>The component datum</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/action_item_overlay.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/action_item_overlay.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/action_item_overlay.dm"><img src="git.png" width="16" height="16" title="code/datums/components/action_item_overlay.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/action_item_overlay.html">/datum/component/action_item_overlay</a></th><td>Apply to an action to allow it to take an item
and apply it as an overlay of the action button</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/ai_has_target_timer.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/ai_has_target_timer.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/ai_has_target_timer.dm"><img src="git.png" width="16" height="16" title="code/datums/components/ai_has_target_timer.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/ai_target_timer.html">/datum/component/ai_target_timer</a></th><td>Increments a blackboard key while the attached mob is engaged with a particular target, does nothing else on its own</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/ai_retaliate_advanced.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/ai_retaliate_advanced.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/ai_retaliate_advanced.dm"><img src="git.png" width="16" height="16" title="code/datums/components/ai_retaliate_advanced.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/ai_retaliate_advanced.html">/datum/component/ai_retaliate_advanced</a></th><td>Attached to a mob with an AI controller, passes things which have damaged it to a blackboard.
The AI controller is responsible for doing anything with that information.
Differs from the element as it passes new entries through a callback.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/anti_magic.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/anti_magic.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/anti_magic.dm"><img src="git.png" width="16" height="16" title="code/datums/components/anti_magic.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/anti_magic.html">/datum/component/anti_magic</a></th><td>This provides different types of magic resistance on an object</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/aura_healing.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/aura_healing.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/aura_healing.dm"><img src="git.png" width="16" height="16" title="code/datums/components/aura_healing.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/aura_healing.html">/datum/component/aura_healing</a></th><td>Applies healing to those in the area.
Will provide them with an alert while they're in range, as well as
give them a healing particle.
Can be applied to those only with a trait conditionally.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/basic_mob_aggro_emote.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/basic_mob_aggro_emote.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/basic_mob_aggro_emote.dm"><img src="git.png" width="16" height="16" title="code/datums/components/basic_mob_aggro_emote.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/aggro_emote.html">/datum/component/aggro_emote</a></th><td>A component for ai-controlled atoms which plays a sound if they switch to a living target which they can attack</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/boomerang.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/datums/components/boomerang.html#define">Define Details</a></header><main><h1>code/datums/components/boomerang.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/boomerang.dm"><img src="git.png" width="16" height="16" title="code/datums/components/boomerang.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/datums/components/boomerang.html#define/BOOMERANG_REBOUND_INTERVAL">BOOMERANG_REBOUND_INTERVAL</a></th><td>The cooldown period between last_boomerang_throw and it's methods of implementing a rebound proc.</td></tr><tr><th><a href="datum/component/boomerang.html">/datum/component/boomerang</a></th><td>If an object is given the boomerang component, it should be thrown back to the thrower after either hitting it's target, or landing on the thrown tile.
Thrown objects should be thrown back to the original thrower with this component, a number of tiles defined by boomerang_throw_range.</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/BOOMERANG_REBOUND_INTERVAL"><aside class="declaration">#define </aside>BOOMERANG_REBOUND_INTERVAL <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/boomerang.dm#L2"><img src="git.png" width="16" height="16" title="code/datums/components/boomerang.dm 2"></a></h3><p>The cooldown period between last_boomerang_throw and it's methods of implementing a rebound proc.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/boss_music.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/boss_music.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/boss_music.dm"><img src="git.png" width="16" height="16" title="code/datums/components/boss_music.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/boss_music.html">/datum/component/boss_music</a></th><td>Attaches to a hostile simplemob and plays that music while they have a target.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/codeword_hearing.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/codeword_hearing.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/codeword_hearing.dm"><img src="git.png" width="16" height="16" title="code/datums/components/codeword_hearing.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/codeword_hearing.html">/datum/component/codeword_hearing</a></th><td>Component that allows for highlighting of words or phrases in chat based on regular expressions.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/connect_containers.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/connect_containers.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/connect_containers.dm"><img src="git.png" width="16" height="16" title="code/datums/components/connect_containers.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/connect_containers.html">/datum/component/connect_containers</a></th><td>This component behaves similar to connect_loc_behalf, but it's nested and hooks a signal onto all MOVABLES containing this atom.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/connect_loc_behalf.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/connect_loc_behalf.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/connect_loc_behalf.dm"><img src="git.png" width="16" height="16" title="code/datums/components/connect_loc_behalf.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/connect_loc_behalf.html">/datum/component/connect_loc_behalf</a></th><td>This component behaves similar to connect_loc, hooking into a signal on a tracked object's turf
It has the ability to react to that signal on behalf of a separate listener however
This has great use, primarily for components, but it carries with it some overhead
So we do it separately as it needs to hold state which is very likely to lead to bugs if it remains as an element.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/connect_mob_behalf.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/connect_mob_behalf.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/connect_mob_behalf.dm"><img src="git.png" width="16" height="16" title="code/datums/components/connect_mob_behalf.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/connect_mob_behalf.html">/datum/component/connect_mob_behalf</a></th><td>This component behaves similar to connect_loc_behalf, but working off clients and mobs instead of loc
To be clear, we hook into a signal on a tracked client's mob
We retain the ability to react to that signal on a seperate listener, which makes this quite powerful</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/connect_range.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/connect_range.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/connect_range.dm"><img src="git.png" width="16" height="16" title="code/datums/components/connect_range.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/connect_range.html">/datum/component/connect_range</a></th><td>This component behaves similar to connect_loc_behalf but for all turfs in range, hooking into a signal on each of them.
Just like connect_loc_behalf, It can react to that signal on behalf of a seperate listener.
Good for components, though it carries some overhead. Can't be an element as that may lead to bugs.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/corpse_description.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/corpse_description.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/corpse_description.dm"><img src="git.png" width="16" height="16" title="code/datums/components/corpse_description.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/corpse_description.html">/datum/component/corpse_description</a></th><td>Mapping component which adds examine text to a corpse that is removed on revival (in case for some reason someone revives your space ruin mob)
For immersive environmental story telling</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/cult_held_body.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/cult_held_body.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/cult_held_body.dm"><img src="git.png" width="16" height="16" title="code/datums/components/cult_held_body.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/construct_held_body.html">/datum/component/construct_held_body</a></th><td>A component for tracking and manipulating bodies held inside constructs/shades
Will drop the body/brain when the parent dies or is deleted.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/damage_aura.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/damage_aura.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/damage_aura.dm"><img src="git.png" width="16" height="16" title="code/datums/components/damage_aura.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/damage_aura.html">/datum/component/damage_aura</a></th><td>Applies a status effect and deals damage to people in the area.
Will deal more damage the more people are present.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/deadchat_control.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/deadchat_control.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/deadchat_control.dm"><img src="git.png" width="16" height="16" title="code/datums/components/deadchat_control.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/deadchat_control.html">/datum/component/deadchat_control</a></th><td>Deadchat Plays Things - The Componenting</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/death_linked.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/death_linked.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/death_linked.dm"><img src="git.png" width="16" height="16" title="code/datums/components/death_linked.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/death_linked.html">/datum/component/death_linked</a></th><td></td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/defibrillator.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/datums/components/defibrillator.html#define">Define Details</a></header><main><h1>code/datums/components/defibrillator.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/defibrillator.dm"><img src="git.png" width="16" height="16" title="code/datums/components/defibrillator.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/datums/components/defibrillator.html#define/DEFIB_TIME">DEFIB_TIME</a></th><td>A component for an item that attempts to defibrillate a mob when activated.</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/DEFIB_TIME"><aside class="declaration">#define </aside>DEFIB_TIME <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/defibrillator.dm#L5"><img src="git.png" width="16" height="16" title="code/datums/components/defibrillator.dm 5"></a></h3><p>A component for an item that attempts to defibrillate a mob when activated.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/direct_explosive_trap.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/direct_explosive_trap.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/direct_explosive_trap.dm"><img src="git.png" width="16" height="16" title="code/datums/components/direct_explosive_trap.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/direct_explosive_trap.html">/datum/component/direct_explosive_trap</a></th><td>Responds to certain signals and 'explodes' on the person using the item.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/drift.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/drift.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/drift.dm"><img src="git.png" width="16" height="16" title="code/datums/components/drift.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/drift.html">/datum/component/drift</a></th><td>Component that handles drifting
Manages a movement loop that actually does the legwork of moving someone
Alongside dealing with the post movement input blocking required to make things look nice</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/footstep.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/footstep.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/footstep.dm"><img src="git.png" width="16" height="16" title="code/datums/components/footstep.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/footstep.html">/datum/component/footstep</a></th><td>Footstep component. Plays footsteps at parents location when it is appropriate.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/forces_doors_open.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/forces_doors_open.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/forces_doors_open.dm"><img src="git.png" width="16" height="16" title="code/datums/components/forces_doors_open.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/forces_doors_open.html">/datum/component/forces_doors_open</a></th><td>/datum/component/forces_doors_open</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/ghost_direct_control.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/ghost_direct_control.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/ghost_direct_control.dm"><img src="git.png" width="16" height="16" title="code/datums/components/ghost_direct_control.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/ghost_direct_control.html">/datum/component/ghost_direct_control</a></th><td>Component which lets ghosts click on a mob to take control of it</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/label.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/label.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/label.dm"><img src="git.png" width="16" height="16" title="code/datums/components/label.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/label.html">/datum/component/label</a></th><td>The label component.</td></tr><tr><th><a href="datum/component/label/goal.html">/datum/component/label/goal</a></th><td>A verson of the label component specific to labelling goal items.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/largeobjecttransparency.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/largeobjecttransparency.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/largeobjecttransparency.dm"><img src="git.png" width="16" height="16" title="code/datums/components/largeobjecttransparency.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/component.html">component</a>/largetransparency</th><td>Makes large icons partially see through if high priority atoms are behind them.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/leash.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/leash.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/leash.dm"><img src="git.png" width="16" height="16" title="code/datums/components/leash.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/leash.html">/datum/component/leash</a></th><td>Keeps the parent within the distance of its owner as naturally as possible,
but teleporting if necessary.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/multitile.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/multitile.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/multitile.dm"><img src="git.png" width="16" height="16" title="code/datums/components/multitile.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/multitile.html">/datum/component/multitile</a></th><td>Lets multitile objects have dense walls around them based on the coordinate map</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/orbiter.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/datums/components/orbiter.html#define">Define Details</a></header><main><h1>code/datums/components/orbiter.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/orbiter.dm"><img src="git.png" width="16" height="16" title="code/datums/components/orbiter.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/datums/components/orbiter.html#define/ORBIT_LOCK_IN">ORBIT_LOCK_IN</a></th><td>Code to handle atoms orbiting other atoms, following them as they move.
The basic logic is simple. We register a signal, COMSIG_MOVABLE_MOVED onto orbited atoms.
When the orbited atom moves, any ghosts orbiting them are moved to their turf.
We also register a MOVED signal onto the ghosts to cancel their orbit if they move themselves.
Complexities come in for items within other items (such as the NAD in a box in a backpack on an assistant pretending to be the captain),
as items in containers do <strong>not</strong> fire COMSIG_MOVABLE_MOVED when their container moves.</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/ORBIT_LOCK_IN"><aside class="declaration">#define </aside>ORBIT_LOCK_IN <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/orbiter.dm#L33"><img src="git.png" width="16" height="16" title="code/datums/components/orbiter.dm 33"></a></h3><p>Code to handle atoms orbiting other atoms, following them as they move.
The basic logic is simple. We register a signal, COMSIG_MOVABLE_MOVED onto orbited atoms.
When the orbited atom moves, any ghosts orbiting them are moved to their turf.
We also register a MOVED signal onto the ghosts to cancel their orbit if they move themselves.
Complexities come in for items within other items (such as the NAD in a box in a backpack on an assistant pretending to be the captain),
as items in containers do <strong>not</strong> fire COMSIG_MOVABLE_MOVED when their container moves.</p>
<p>The signal logic for items in containers is as follows:
Assume 1 is some item (for example, the NAD) and 2 is a box.
When 1 is added to 2, we register the typical orbit COMSIG_MOVABLE_MOVED onto 2.
This in essence makes 2 the &quot;leader&quot;, the atom that ghosts follow in movement.
As 2 is moved around (say, dragged on the floor) ghosts will follow it.
We also register a new intermediate COMSIG_MOVABLE_MOVED signal onto 1 that tracks if 1 is moved.
Remember, this will only fire if 1 is moved around containers, since it's impossible for it to actually move on its own.
If 1 is moved out of 2, this signal makes 1 the new leader.
Lastly, we add a COMSIG_ATOM_EXITED to 2, which tracks if 1 is removed from 2.
This EXITED signal cleans up any orbiting signals on and above 2.
If 2 is added to another item, (say a backpack, 3)
3 becomes the new leader
2 becomes an intermediate
1 is unchanged (but still carries the orbiter datum)</p>
<p>You may be asking yourself: is this overengineered?
In part, yes. However, MOVED signals don't get fired for items in containers, so this is
really the next best way.
Also, is this really optimal?
As much as it can be, I believe. This signal-shuffling will not happen for any item that is just moving from turf to turf,
which should apply to 95% of cases (read: ghosts orbiting mobs).</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/pet_commands/obeys_commands.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/pet_commands/obeys_commands.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/pet_commands/obeys_commands.dm"><img src="git.png" width="16" height="16" title="code/datums/components/pet_commands/obeys_commands.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/obeys_commands.html">/datum/component/obeys_commands</a></th><td>Manages a list of pet command datums, allowing you to boss it around
Creates a radial menu of pet commands when this creature is alt-clicked, if it has any</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/pet_commands/pet_command.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/pet_commands/pet_command.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/pet_commands/pet_command.dm"><img src="git.png" width="16" height="16" title="code/datums/components/pet_commands/pet_command.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/pet_command.html">/datum/pet_command</a></th><td>Set some AI blackboard commands in response to receiving instructions
This is abstract and should be extended for actual behaviour</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/pet_commands/pet_command_planning.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/pet_commands/pet_command_planning.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/pet_commands/pet_command_planning.dm"><img src="git.png" width="16" height="16" title="code/datums/components/pet_commands/pet_command_planning.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/ai_planning_subtree.html">ai_planning_subtree</a>/pet_planning</th><td>Perform behaviour based on what pet commands you have received. This is delegated to the pet command datum.
When a command is set, we blackboard a key to our currently active command.
The blackboard also has a weak reference to every command datum available to us.
We use the key to figure out which datum to run, then ask it to figure out how to execute its action.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/pet_commands/pet_commands_basic.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/pet_commands/pet_commands_basic.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/pet_commands/pet_commands_basic.dm"><img src="git.png" width="16" height="16" title="code/datums/components/pet_commands/pet_commands_basic.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/pet_command.html">pet_command</a>/idle</th><td>Tells a pet to resume its idle behaviour, usually staying put where you leave it</td></tr><tr><th>/<a href="datum.html">datum</a>/<a href="datum/pet_command.html">pet_command</a>/free</th><td>Tells a pet to exit command mode and resume its normal behaviour, which includes regular target-seeking and what have you</td></tr><tr><th><a href="datum/pet_command/follow.html">/datum/pet_command/follow</a></th><td>Tells a pet to follow you until you tell it to do something else</td></tr><tr><th>/<a href="datum.html">datum</a>/<a href="datum/pet_command.html">pet_command</a>/<a href="datum/pet_command/follow.html">follow</a>/start_active</th><td>Like follow but start active</td></tr><tr><th><a href="datum/pet_command/untargeted_ability.html">/datum/pet_command/untargeted_ability</a></th><td>Use an an ability that does not require any targets</td></tr><tr><th><a href="datum/pet_command/attack.html">/datum/pet_command/attack</a></th><td>Tells a pet to chase and bite the next thing you point at</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/pet_commands/pet_follow_friend.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/pet_commands/pet_follow_friend.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/pet_commands/pet_follow_friend.dm"><img src="git.png" width="16" height="16" title="code/datums/components/pet_commands/pet_follow_friend.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="datum.html">datum</a>/<a href="datum/ai_behavior.html">ai_behavior</a>/pet_follow_friend</th><td>Just keep following the target until the command is interrupted</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/ranged_attacks.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/ranged_attacks.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/ranged_attacks.dm"><img src="git.png" width="16" height="16" title="code/datums/components/ranged_attacks.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/ranged_attacks.html">/datum/component/ranged_attacks</a></th><td>Configurable ranged attack for basic mobs.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/regenerator.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/regenerator.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/regenerator.dm"><img src="git.png" width="16" height="16" title="code/datums/components/regenerator.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/regenerator.html">/datum/component/regenerator</a></th><td>A mob with this component will regenerate its health over time, as long as it has not received damage
in the last X seconds. Taking any damage will reset this cooldown.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/riding/riding.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/riding/riding.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/riding/riding.dm"><img src="git.png" width="16" height="16" title="code/datums/components/riding/riding.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/riding.html">/datum/component/riding</a></th><td>This is the riding component, which is applied to a movable atom by the <a href="datum/element/ridable.html" title="/datum/element/ridable">ridable element</a> when a mob is successfully buckled to said movable.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/riding/riding_vehicle.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/datums/components/riding/riding_vehicle.html#define">Define Details</a></header><main><h1>code/datums/components/riding/riding_vehicle.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/riding/riding_vehicle.dm"><img src="git.png" width="16" height="16" title="code/datums/components/riding/riding_vehicle.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/datums/components/riding/riding_vehicle.html#define/EPSILON">EPSILON</a></th><td>For making timers not accidentally skip an extra tick.</td></tr><tr><th><a href="datum/component/riding/vehicle/scooter/skateboard/hover.html">/datum/component/riding/vehicle/scooter/skateboard/hover</a></th><td>This one lets the rider ignore gravity, move in zero g and so on, but only on ground turfs or at most one z-level above them.</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/EPSILON"><aside class="declaration">#define </aside>EPSILON <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/riding/riding_vehicle.dm#L4"><img src="git.png" width="16" height="16" title="code/datums/components/riding/riding_vehicle.dm 4"></a></h3><p>For making timers not accidentally skip an extra tick.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/scope.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/scope.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/scope.dm"><img src="git.png" width="16" height="16" title="code/datums/components/scope.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/scope.html">/datum/component/scope</a></th><td>A component that allows players to use the item to zoom out. Mainly intended for firearms, but now works with other items too.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/shelved.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/shelved.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/shelved.dm"><img src="git.png" width="16" height="16" title="code/datums/components/shelved.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/shelved.html">/datum/component/shelved</a></th><td>A component for items stored on shelves, propagated by <a href="datum/component/shelver.html" title="/datum/component/shelver">/datum/component/shelver</a> components.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/shielded.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/shielded.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/shielded.dm"><img src="git.png" width="16" height="16" title="code/datums/components/shielded.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/shielded.html">/datum/component/shielded</a></th><td>The shielded component causes the parent item to nullify a certain number of attacks against the wearer, see: shielded vests.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/slippery.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/slippery.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/slippery.dm"><img src="git.png" width="16" height="16" title="code/datums/components/slippery.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/slippery.html">/datum/component/slippery</a></th><td>This is a component that can be applied to any movable atom (mob or obj).</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/special_tastes.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/special_tastes.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/special_tastes.dm"><img src="git.png" width="16" height="16" title="code/datums/components/special_tastes.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/special_tastes.html">/datum/component/special_tastes</a></th><td>Allows humanoids to eat arbitrary items</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/squish.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/squish.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/squish.dm"><img src="git.png" width="16" height="16" title="code/datums/components/squish.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/element/squish.html">/datum/element/squish</a></th><td>squish.dm</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/surgery_initiator.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/surgery_initiator.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/surgery_initiator.dm"><img src="git.png" width="16" height="16" title="code/datums/components/surgery_initiator.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/surgery_initiator.html">/datum/component/surgery_initiator</a></th><td>Allows an item to start (or prematurely stop) a surgical operation.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/tameable.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/tameable.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/tameable.dm"><img src="git.png" width="16" height="16" title="code/datums/components/tameable.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/tameable.html">/datum/component/tameable</a></th><td>This component lets you make specific mobs tameable by feeding them</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/tilted.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/tilted.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/tilted.dm"><img src="git.png" width="16" height="16" title="code/datums/components/tilted.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/tilted.html">/datum/component/tilted</a></th><td>A component that should be attached to things that have been tilted over, and can be righted.
This can optionally block normal attack_hand interactions</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/tippable.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/tippable.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/tippable.dm"><img src="git.png" width="16" height="16" title="code/datums/components/tippable.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/tippable.html">/datum/component/tippable</a></th><td>Tippable component. For making mobs able to be tipped, like cows and medibots.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/datums/components/two_handed.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/datums/components/two_handed.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/components/two_handed.dm"><img src="git.png" width="16" height="16" title="code/datums/components/two_handed.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/component/two_handed.html">/datum/component/two_handed</a></th><td>Two Handed Component</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/offhand</th><td>The offhand dummy item for two handed items</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>