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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/mapping/base_map_datum.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/mapping/base_map_datum.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/mapping/base_map_datum.dm"><img src="git.png" width="16" height="16" title="code/modules/mapping/base_map_datum.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/map.html">/datum/map</a></th><td>Map Datum</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/mapping/dynamic_airlock_linker.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/mapping/dynamic_airlock_linker.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/mapping/dynamic_airlock_linker.dm"><img src="git.png" width="16" height="16" title="code/modules/mapping/dynamic_airlock_linker.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/dynamic_airlock_linker.html">/datum/dynamic_airlock_linker</a></th><td>A manager that is used on mapload to generate airlock chambers based on the
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usage of <a href="obj/effect/map_effect/dynamic_airlock.html" title="/obj/effect/map_effect/dynamic_airlock">/obj/effect/map_effect/dynamic_airlock</a> helpers. These helpers
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make up the "zone" of an airlock chamber, as well as indicate which airlocks
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are exterior or interior, what access should be applied to the doors and
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controls, And what buttons, vents, and airlock controllers should be linked
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together. This is performed on Initialize of one of the related helpers.
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Once done, all the other helpers are deleted to prevent it happening again
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for that zone.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/mapping/dynamic_airlocks.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/mapping/dynamic_airlocks.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/mapping/dynamic_airlocks.dm"><img src="git.png" width="16" height="16" title="code/modules/mapping/dynamic_airlocks.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="obj/effect/map_effect/dynamic_airlock.html">/obj/effect/map_effect/dynamic_airlock</a></th><td>A mapping helper that defines the zone of a dynamically arranged airlock
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chamber. This can be used as an alternative to
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<a href="obj/effect/spawner/airlock.html" title="/obj/effect/spawner/airlock">/obj/effect/spawner/airlock</a>s.</td></tr><tr><th>/<a href="obj.html">obj</a>/<a href="obj/effect/map_effect/dynamic_airlock.html">effect/map_effect/dynamic_airlock</a>/door</th><td>A helper used to indicate what doors are connected to an airlock zone. Comes
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in interior and exterior variants as subtypes.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/mapping/mapping_helpers.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/mapping/mapping_helpers.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/mapping/mapping_helpers.dm"><img src="git.png" width="16" height="16" title="code/modules/mapping/mapping_helpers.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/<a href="obj.html">obj</a>/effect/baseturf_helper</th><td>Set the baseturfs of every turf in the /area/ it is placed.</td></tr><tr><th>/<a href="obj.html">obj</a>/effect/mapping_helpers/bombable_wall</th><td>Apply to a wall (or floor, technically) to ensure it is instantly destroyed by any explosion, even if usually invulnerable</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/mapping/merge_conflicts.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/mapping/merge_conflicts.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/mapping/merge_conflicts.dm"><img src="git.png" width="16" height="16" title="code/modules/mapping/merge_conflicts.dm"></a></h1><table class="summary" cellspacing="0"><tr><th>/proc/<a href="global.html#proc/announce_merge_conflict_marker">announce_merge_conflict_marker</a></th><td>We REALLY do not want un-addressed merge conflicts in maps for an
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inexhaustible list of reasons. This should help ensure that this will not be
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missed in case linters fail to catch it for any reason what-so-ever.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>
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