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https://github.com/ParadiseSS13/Paradise.git
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Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into construction
# Conflicts: # _maps/map_files/cyberiad/cyberiad.dmm
This commit is contained in:
@@ -102,19 +102,49 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
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icon_state = "sheet-leather"
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origin_tech = "materials=2"
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/obj/item/stack/sheet/sinew
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name = "watcher sinew"
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icon = 'icons/obj/mining.dmi'
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desc = "Long stringy filaments which presumably came from a watcher's wings."
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singular_name = "watcher sinew"
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icon_state = "sinew"
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origin_tech = "biotech=4"
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var/global/list/datum/stack_recipe/sinew_recipes = list ( \
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new/datum/stack_recipe("sinew restraints", /obj/item/weapon/restraints/handcuffs/sinew, 1, on_floor = 1), \
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)
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/obj/item/stack/sheet/sinew/New(var/loc, var/amount=null)
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recipes = sinew_recipes
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return ..()
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/obj/item/stack/sheet/animalhide/goliath_hide
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name = "goliath hide plates"
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desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
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icon = 'icons/obj/mining.dmi'
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icon_state = "goliath_hide"
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singular_name = "hide plate"
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flags = NOBLUDGEON
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w_class = 3
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layer = MOB_LAYER
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/obj/item/stack/sheet/animalhide/ashdrake
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name = "ash drake hide"
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desc = "The strong, scaled hide of an ash drake."
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icon = 'icons/obj/mining.dmi'
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icon_state = "dragon_hide"
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singular_name = "drake plate"
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flags = NOBLUDGEON
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w_class = 3
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layer = MOB_LAYER
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//Step one - dehairing.
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/obj/item/stack/sheet/animalhide/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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if( istype(W, /obj/item/weapon/kitchen/knife) || \
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istype(W, /obj/item/weapon/twohanded/fireaxe) || \
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istype(W, /obj/item/weapon/hatchet) )
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//visible message on mobs is defined as visible_message(var/message, var/self_message, var/blind_message)
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usr.visible_message("\blue \the [usr] starts cutting hair off \the [src]", "\blue You start cutting the hair off \the [src]", "You hear the sound of a knife rubbing against flesh")
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if(W.sharp)
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user.visible_message("[user] starts cutting hair off \the [src].", "<span class='notice'>You start cutting the hair off \the [src]...</span>", "<span class='italics'>You hear the sound of a knife rubbing against flesh.</span>")
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if(do_after(user,50, target = src))
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to_chat(usr, "\blue You cut the hair from this [src.singular_name]")
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to_chat(user, "<span class='notice'>You cut the hair from this [src.singular_name].</span>")
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//Try locating an exisitng stack on the tile and add to there if possible
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for(var/obj/item/stack/sheet/hairlesshide/HS in usr.loc)
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if(HS.amount < 50)
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@@ -128,7 +158,6 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
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else
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..()
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//Step two - washing..... it's actually in washing machine code.
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//Step three - drying
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@@ -18,7 +18,7 @@ Mineral Sheets
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*/
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var/global/list/datum/stack_recipe/sandstone_recipes = list ( \
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new/datum/stack_recipe("pile of dirt", /obj/machinery/portable_atmospherics/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("pile of dirt", /obj/machinery/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("sandstone door", /obj/structure/mineral_door/sandstone, 10, one_per_turf = 1, on_floor = 1), \
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)
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@@ -145,6 +145,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list(
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new /datum/stack_recipe("wooden chair", /obj/structure/stool/bed/chair/wood/normal, 3, time = 10, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("bookcase", /obj/structure/bookcase, 5, time = 50, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40),
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new /datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1),
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@@ -170,13 +171,42 @@ var/global/list/datum/stack_recipe/wood_recipes = list(
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/*
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* Cloth
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*/
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var/global/list/datum/stack_recipe/cloth_recipes = list ( \
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new/datum/stack_recipe("grey jumpsuit", /obj/item/clothing/under/color/grey, 3), \
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new/datum/stack_recipe("black shoes", /obj/item/clothing/shoes/black, 2), \
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null, \
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new/datum/stack_recipe("backpack", /obj/item/weapon/storage/backpack, 4), \
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new/datum/stack_recipe("dufflebag", /obj/item/weapon/storage/backpack/duffel, 6), \
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null, \
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new/datum/stack_recipe("plant bag", /obj/item/weapon/storage/bag/plants, 4), \
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new/datum/stack_recipe("book bag", /obj/item/weapon/storage/bag/books, 4), \
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new/datum/stack_recipe("mining satchel", /obj/item/weapon/storage/bag/ore, 4), \
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new/datum/stack_recipe("chemistry bag", /obj/item/weapon/storage/bag/chemistry, 4), \
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new/datum/stack_recipe("bio bag", /obj/item/weapon/storage/bag/bio, 4), \
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null, \
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new/datum/stack_recipe("rag", /obj/item/weapon/reagent_containers/glass/rag, 1), \
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new/datum/stack_recipe("bedsheet", /obj/item/weapon/bedsheet, 3), \
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null, \
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new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1), \
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new/datum/stack_recipe("black gloves", /obj/item/clothing/gloves/color/black, 3), \
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)
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/obj/item/stack/sheet/cloth
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name = "cloth"
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desc = "This roll of cloth is made from only the finest chemicals and bunny rabbits."
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desc = "Is it cotton? Linen? Denim? Burlap? Canvas? You can't tell."
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singular_name = "cloth roll"
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icon_state = "sheet-cloth"
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origin_tech = "materials=2"
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burn_state = FLAMMABLE
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force = 0
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throwforce = 0
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/obj/item/stack/sheet/cloth/New(loc, amount=null)
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recipes = cloth_recipes
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..()
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/obj/item/stack/sheet/cloth/ten
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amount = 10
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/*
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* Cardboard
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@@ -240,3 +270,19 @@ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \
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/obj/item/stack/sheet/runed_metal/New(var/loc, var/amount=null)
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recipes = runed_metal_recipes
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return ..()
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/*
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* Bones
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*/
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/obj/item/stack/sheet/bone
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name = "bones"
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icon = 'icons/obj/mining.dmi'
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icon_state = "bone"
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singular_name = "bone"
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desc = "Someone's been drinking their milk."
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force = 7
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throwforce = 5
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w_class = 3
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throw_speed = 1
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throw_range = 3
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origin_tech = "materials=2;biotech=2"
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