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locker door and open state trimming
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@@ -233,6 +233,7 @@
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name = "unlabelled booze closet"
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req_access = list(ACCESS_BAR)
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icon_state = "cabinet"
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open_door_sprite = "cabient_door"
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open_sound = 'sound/machines/wooden_closet_open.ogg'
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close_sound = 'sound/machines/wooden_closet_close.ogg'
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open_sound_volume = 25
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