Merge pull request #3131 from FalseIncarnate/master

Plant Age, Weeds, and Pest Tweaks
This commit is contained in:
Fox McCloud
2016-01-07 00:17:15 -05:00
2 changed files with 45 additions and 3 deletions
@@ -19,7 +19,7 @@
// Weeds like water and nutrients, there's a chance the weed population will increase.
// Bonus chance if the tray is unoccupied.
if(waterlevel > 10 && nutrilevel > 2 && prob(isnull(seed) ? 5 : 1))
if(waterlevel > 10 && nutrilevel > 2 && prob(isnull(seed) ? 6 : 3))
weedlevel += 1 * HYDRO_SPEED_MULTIPLIER
// There's a chance for a weed explosion to happen if the weeds take over.
@@ -110,6 +110,11 @@
health -= HYDRO_SPEED_MULTIPLIER
// Handle life and death.
// If the plant gets too old, begin killing it each cycle
var/lifespan = 5 * seed.get_trait(TRAIT_MATURATION)
if(age > lifespan)
health -= rand(5,10) * HYDRO_SPEED_MULTIPLIER
// When the plant dies, weeds thrive and pests die off.
check_health()
@@ -120,8 +125,8 @@
harvest = 1
lastproduce = age
if(prob(3)) // On each tick, there's a chance the pest population will increase
pestlevel += 0.1 * HYDRO_SPEED_MULTIPLIER
if(prob(5)) // On each tick, there's a chance the pest population will increase
pestlevel += 0.5 * HYDRO_SPEED_MULTIPLIER
// Some seeds will self-harvest if you don't keep a lid on them.
if(seed && seed.can_self_harvest && harvest && !closed_system && prob(5))